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They Got In's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sounds | #7 | 3.624 | 4.250 |
Design | #10 | 3.305 | 3.875 |
Overall | #11 | 3.225 | 3.781 |
Respect of the theme | #12 | 3.305 | 3.875 |
Art | #17 | 2.665 | 3.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Renaud Marshall
Thomas Dimitri
Akusan
Tools used
Godot Engine 3
Cookies eaten
zero or infinity, I cannot remember
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Comments
Seriously, keep going with this one! Concept is simple, fun, and easy to keep playing! High mobile potential here with the mouse/tap only controls and turn-based play.
If you haven't tried this to rate it yet.. DO IT!
I'm definitely going to keep working on this and considering a mobile version too. I'm glad that you had a good time playing! Thank you for playing and giving your feedback!
I really liked this one! I could definitely play this for a long time. I think if the enemies behaved more predictably , the player could have more fun strategizing about every move. This reminds me a LOT of the type of gaemplay that makes Crypt of the NecroDancer one of my favorite games, and that one thrives on the pedictable patterns of the enmies, and the less predictable patterns you have to figure out on the fly when they're combined. Keep up the good work!
Thanks for playing and for giving feedback! I'm glad you enjoyed yourself and I hope you'll give it a try later when we start putting out new development builds.
You identified one of my games in the list of inspirations I had on my mini design write-up with NecroDancer. I definitely wanted to get more predictable patterns going but that takes a bit more AI work than just slapping a random move/attack code on it. Soon. Soon.
can't wait to see how you improve it!
Cool turn based mechanics. I like the variety of enemies.
I like thinking through the turns, and how enemies will attack other enemies. It would be nice to have some idea of what the enemy will do on their turn to help strategize, but maybe that would make it too easy.
Makes me want to play more Into The Breach :)
Thank you for playing and for the feedback. There was a lot more I wanted to do to give more information to the player but ran out of time. I don't think I will go full information like Into the Breach (I want to play more of that too now that you mention it), but at least a general idea of behavior.
Great game but a little bit repetitive maybe add some power-up, upgrades or something like that.
I wanted to add power ups but ran out of time. When I update the game, I should have some of that in there. Thanks for playing!
Good Concept, Great Music, Great Art. although maybe add more ways to attack. its kinda annoying that you would have to move forward first before attacking.
Thanks for playing! I will keep your suggestion in mind when I make some updates after the jam is over.