This was really neat! I like how the ray of light helps cover when a mage is facing an element they're weak against, and it's a nice simple gameplay loop. Really impressive for your first game and jam entry!
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Crystal Stronghold's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #39 | 3.444 | 3.444 |
Concept | #57 | 3.222 | 3.222 |
Overall | #58 | 2.917 | 2.917 |
Use of the Limitation | #69 | 2.667 | 2.667 |
Enjoyment | #80 | 2.333 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Sperkins and T-Spawn
Software used
Unity, Aseprite, Blender
Use of the limitation
You can control a ray of light to increase the damage done to enemies. The theme is lightness vs darkness.
Cookies eaten
Zero cookies but I ate like a whole bag of Turtle Chips.
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