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Crystal Cave's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #86 | 2.469 | 2.667 |
Use of the Limitation | #93 | 2.160 | 2.333 |
Overall | #104 | 2.083 | 2.250 |
Enjoyment | #108 | 1.852 | 2.000 |
Concept | #118 | 1.852 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
LittenChar
Software used
Unity Photoshop
Use of the limitation
Player dies in darkness
Cookies eaten
12
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Comments
Help! I can't jump over the pit after the second moving platform. The gameplay idea is good, but the execution could be a bit better. Attack can be spammed to instantly kill any mobs and the UI scaling could be improved.
Your art is so pretty, I loved seeing the different assets while I played! I think the gameplay needs a little more work, the controls were a bit slippery and I wasn't sure what to do when the enemy appeared like the other reviewer said. An instruction screen or something before loading into the game could help clarify to the player what they should do. I think there's a lot of potential here and you could work on it more post-jam if you wanted and have a solid little game to show off. :^)
Interesting, but I can’t kill the enemy. Can you write the controls in the description of the game?
When you pick up the crystal, try go to the left, there's a hidden sword in there.
It will give you an ability to kill the enemy,
Tried to do some Metroid Vania thing
Ohhh, okay. I just missed that (ノへ ̄、)
I liked the platformer style game, and I'm surprised nobody else tried to make a platformer. I enjoyed exploring around the caves, but the fact that dying makes me restart the whole game was a little difficult. Overall good game!
Thanks a lot!
I definitely need to work around the save load functionality.