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Light Flight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #60 | 2.835 | 3.750 |
Enjoyment | #73 | 2.457 | 3.250 |
Concept | #76 | 2.835 | 3.750 |
Overall | #77 | 2.646 | 3.500 |
Presentation | #88 | 2.457 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
OCCMel [Solo Project]
Software used
Unity and Aseprite
Use of the limitation
The player has to stay within the light or they get murked by a fish monster.
Cookies eaten
6 40 gram cookies.
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Comments
There’s just something about a game with some, I suppose you could say, difficult to control characters, that just keeps you coming back for more to go further and further. I really like the mix of needing to illuminate what’s around you while still steering yourself through everything. I really enjoyed this!
Just all around very nice game! The random generation of the level is really seamless and feels great, coins are kidna hard to grab but I suppose those are challenge pieces. Incredible work especially for 72 hours!
(Best score was 19500)
First off, great game, gave you high marks haha! I really enjoyed it. At first I felt it a bit punishing and repetitive and I was about to give up but then I noticed that the stage started different so I kept playing and got the hang of it! I loved the simple art style. Not being able to see the terrain was a bit annoying and frustrating but I started remembering where the terrain bits where and found myself getting further. I stumbled on a coin that was impossible to get because the character was too slow, but then I noticed that while you survived longer, you'd get faster so then I got the coin haha! I would add hitpoints and health around the stage and make the collision a bit safer to survive a bit more because I doubt anyone would survive the speed gain haha I think I played this game too much but I really enjoyed it! Great job!