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A jam submission

Shop HeroView game page

Sell weapons to heroes on their way to save the village in this match-making puzzle fantasy game.
Submitted by Baldtaria (@baldtaria), milkismet, bear (@beardontcare) — 18 minutes, 58 seconds before the deadline
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Shop Hero's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#34.5794.579
Concept#34.2114.211
Overall#64.0004.000
Use of the Limitation#113.8423.842
Enjoyment#163.3683.368

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
3 - baldtaria, milkismet, raeb

Software used
Godot, Aseprite, Jsfxr

Use of the limitation
You sell items in pairs of two to heroes (i.e. they can only buy/use two items)

Cookies eaten
4 cookies, and 1 brownie

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Comments

Submitted (1 edit) (+1)

Feedback in the style of other jams:

Graphics: Adorable. Absolutely great work. no notes.

Audio: The music absolutely fit the game. The sound effects were great too! Honestly, superb job all around.

Innovation: This was super creative!! I love the way everything interacted, and all the characters had unique uses.

Theme/Limitation: Everything I have to say here is a compliment. Great use of the two item limitation, great use of the hero theme.

Overall: Okay it's too difficult. It took me like 20+ tries, even after figuring out "the meta", or perhaps I completely missed something. I did the tutorial many times too. In  the run that finally succeeded, I was able to get about 6 bombs to explode at the end of each day, and I was able to use the frog's ability to gain 1 more day. That is is the only reason I was able to win. The entire game is framed under an umbrella of "it's all skill based, just get good" but it really feels like it's nothing but RNG weather you can have a good run. I had around 6 attempts make it incredible close, I could afford the frog's power, but at  the very last moment I never got any frogs to get the last day that I needed. I think the boss's health could've just been 200 and it the game would've felt better. Even still, great job!

(+1)

THE PIXEL ART IS SOOOO CUTEEEEE

Submitted(+1)

Cute! I liked the tutorial and the dwindling match-2 board

I felt like I could have really done with hover-over explanations for when I forgot the abilities

maybe a shorter first level? it felt a bit of a slog, but maybe I'm inpatient

Submitted(+1)

Wow, you all did a great job with this! Echoing what everyone else has praised, the art, concept, and amount of hard work is so impressive.  Really cute and fun and challenging :) 

Submitted(+1)

I really enjoyed playing this game. The art is so very cute. Its crazy that you managed to get this all done in time. I applaud your work. I thought the gameplay was fun, and each hero having a unique ability added to it well. I think with more work this could truly be a full game that you could sell. Awesome job!

Submitted(+1)

Incredible take on the theme and limitation! The concept is so cool, a “match-three” game becoming “match-two” where you have to carefully manage your resources to beat the level, love it! ^-^

I would also like to praise the incredibly cute art, the charming music and the design behind each hero ability: they all come toghether as a cohesive whole that has me shoked thinking you did all this in only 72 hours! Genuinely one of the best games I’ve ever seen being mad during a game jam, you even had a tutorial! <3

Submitted(+1)

This is so awesome!!! I love the concept and the characters. well done :)