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Mushroom Maze Rewind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #66 | 2.429 | 2.429 |
Enjoyment | #70 | 1.857 | 1.857 |
Use of the Limitation | #73 | 1.857 | 1.857 |
Overall | #73 | 2.036 | 2.036 |
Concept | #74 | 2.000 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Madara
Software used
Unity
Use of the limitation
In the game, if the player fails to collect the mushroom, it triggers a loop that restarts the game and randomly repositions the mushroom.
Cookies eaten
I savoured two Coffee Bite chocolates that my brother gave me.
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Comments
Nice pixel art and music :) The platforming is a bit stiff. If you want every platform to be completely solid with no pass through then I'd recommend making the jump feel more fluid so you can actually maneuver around them. Add things like being able to move in the air and allowing for smaller jumps by just tapping the jump button.
Another thing is the camera, it moves pretty slowly compared to the character. Might want to do a box around the character, and if he gets to the edge of the box then move the camera.
I think a big thing you could do is pick a platformer you like a lot, and then recreate that movement. It gives you a really good feel for what you're actually looking for.
Good job on this submission :)
Thanks for the feedback bro i tried fix the issues .
I liked the platforming in the game, but there is no sense of risk and originality in it. Very cool pixelart and music!
Nice pixel art
Thanks Bro
fun game but the walls still had friction so you could just hover by touching them lol. also the jump felt hard to control
thanks for the feedback bro, i will try to fix that.