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El chamuco's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #15 | 3.267 | 3.267 |
Overall | #33 | 2.917 | 2.917 |
Concept | #35 | 3.067 | 3.067 |
Presentation | #45 | 2.933 | 2.933 |
Enjoyment | #52 | 2.400 | 2.400 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Only me
Software used
Godot, Magical Voxel, Aseprite, Ink Scape.
Use of the limitation
You are stuck in a room, but is a loop. All because that chamuco.
Cookies eaten
What about beers? ROLF
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Comments
Such an interesting use of the limitation, shame there is not much of a game :P Would be cool to work it out!
Nice use of the limitation. Never eat mushrooms before a trip or El Chamuco will hunt is my lesson taken
I liked the visual elements that denoted interactable objects (green reticle, pulsing dot). The room looping was also a nice touch. I'd be interested in seeing more. Could be a cool little horror game :)
Nice Simulator, very cool!
I didn't quite figure out how to finish the game, but the idea in bad trip is very cool :)
A magic mushroom bad trip simulator! Very nice take!
Thanks! Also was fun to make
loved how you used the limitation
if you're using basic godot movement ig you should change it :
Oops I may forgot to fix that… or could we say… it was the mushroom effect. Lol
I have nothing to say you convinced me
true realistic representation of what happens when you take mooshrooms and go on a little walk :)
Yeah, It was a true history hahah
needs more mushrooms :(
Yes we do. We deserve more.
I appreciate the reticule turning green when you're looking at something interactable, audio cues for when you try to interact with things would make it clearer that it's currently unavailable rather than just broken (the main one being the lamp by the door). It looks and sounds great though, very impressive give the timeframe!
Yeah, I was thinking on improve the feedback in general. Lack of time hehe.
Thanks for the comment