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Power Festival's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #19 | 3.608 | 3.857 |
Presentation | #31 | 3.608 | 3.857 |
Overall | #40 | 3.341 | 3.571 |
Concept | #44 | 3.474 | 3.714 |
Enjoyment | #68 | 2.673 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Tomek
Software used
Godot, jsfxr, BeepBox
Use of the limitation
Countdown by which you have to get a certain number of points.
Cookies eaten
5
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Comments
Good looking game with nice music.
Thank you for playing, glad you liked the music too :)
I like the simplicity in this game. I'm not sure what makes me win or lose in this game, I just did button mashing and finally I won. :D
Thanks for playing - there's a hidden counter that you need to get to "1". Essentially if you wait until the last 2 seconds and start mashing it guarantees a win :D
Congrats on getting the win without that exploit though! That's a pro button masher right there.
I love the aesthetic you added, it looks very nice.
Thank you :)
Really nice aesthetic, good job :)
Thanks for playing and for the kind words Jake.
Love the look and how it plays. Not entirely sure what the win condition is but it’s a fun button masher regardless.
Thanks for playing! The win condition is to have an internal score meter above 1 points. Turning off a building gives 1 point, whenever a building switches on, 1 point gets deducted. The lowest the internal counter will go is -2, so essentially you could wait until the last 2 seconds spam click on 4 buildings to get the win state.
Thank you for the input and glad you enjoyed a bit of button mashing :)
I like how it looks, I think it is a nice concept. To improve it I would resize the invisible colliders for the buildings so it is easier to click them. Good job!
Hey! Thank you for playing and the feedback. I agree, the hitboxes should be a bit bigger :)