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Raúl Torres

35
Posts
11
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2
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A member registered Aug 01, 2018 · View creator page →

Creator of

Recent community posts

This game is extremely fun. Great job!

Dicey dungeons was one of the big inspirations for this :)

Yeah, I wanted to add sounds, better UI, some FX but didn’t really have time for more x)

I find it a little hard to understand, but it has potential and the graphics are nice, good job!

It was a bit confusing at first (finding the arrows) but after that, a pretty smooth experience. Really cool game, nice job!

The visuals are really cool and i liked the concept. Moving the ship was a bit hard though, but overall a really nice experience x)

A bit hard to understand what was going on at times, not a bad concept. Nice job!

Cool concept! A bit hard to understand what was going on at times, but good work!

It was a bit hard to understand but once i got it i liked it. Good job!

REALLY cool game! Love the controls, love the visuals, love the concept.

Very good job!

The game looks really nice! Good job!

I am going to give you some feedback:

  • I would implement a third person follow camera, so you can see more clearly where the character is and how they are moving. If you like the static cameras you are using now, add more of them, specially on places like the big ramps at the end of the room or the panels in the ceiling
  • The mechanic where you stomp on the enemies was a bit buggy but good job on the model, I saw very clearly that you could stomp on them
  • The shader for the enemies is cool but i would disable it on the main character, it makes it a little harder to see if you are in a good position to stomp on them

Overall I liked it and keep up the good work!

The bomb defuse minigame was a bit buggy but the game was fun overall, good job!

For me the “A” key didnt work, so i had to play it with arrows. The wall jump was a little hard to perform but overall i liked the game, nice job!

I like how it looks, I think it is a nice concept. To improve it I would resize the invisible colliders for the buildings so it is easier to click them. Good job!

Since it is a puzzle game, I would only drain battery when Faulty moves. Cool concept!

Pretty cool concept, i feel like the game goes way too fast and it took a while to understand what was going on, but i liked it, nice job!

Cool game! I feel kind of trolled bu i enjoyed it x)

Its fun, but it would GREATLY benefit from implementing coyote-time https://www.youtube.com/watch?v=bJOpkFIEwCA

Really fun! Nice idea, nice minigames and nice visuals (and sounds)!

Nice concept, good job!

Operation! Yes!

Cool game! A bit too hard on the controls but the movement of the character and the effects are nice

Me alegro que te gustara!

Muchas gracias por jugar :)

(1 edit)

Los tiles y los personajes están cogidos de un pack de HumbleBundle x)

Aunque sí que he metido un shader para ajustar los personajes y que encajaran mejor con el entorno.

Gracias por jugar!

Los tiles y los personajes están cogidos de un pack de HumbleBundle x)

Gracias por jugar!

Hi!

I believe you played a different version than the last one. In the last version I made some adjustments to difficulty to make the game more fun.

The game doesn’t have an ending per se, but with this changes it should become more difficult and you should see more variety.

Thank you for playing!

Quería hacer una introducción inicial para que quedase más claro el tema de la JAM en el juego pero finalmente no he tenido tiempo. Muchas gracias por jugarlo!

Hasta donde he podido testear no he tenido problemas al cortar. ¿Puedes indicarme el caso concreto que te da problemas? Quizá sea un problema de la resolución.

Tenía pensado hacer una introducción inicial para que quedase un poco más claro el concepto, pero finalmente me ha faltado tiempo y he tenido que resumirlo en la descripción del juego. Gracias por el comentario!

The game is really good and fun! The difficulty ramp is well thought and it is very visually attractive.

Good job!

Thank you! Arghround! is pretty cool too!

I'm glad you liked it :)

Thanks! I can see we had a similar idea on the reload mechanic hahaha Island strike is pretty cool!

The game is pretty cool! I think it should be a little harder by spawning more enemies in the final waves before the boss fight, but it is a fun game!

The game is really fun and the sfx and animations are pretty cool!