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Brevipingui's Odyssey's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #52 | 3.250 | 3.250 |
Use of the Limitation | #74 | 2.417 | 2.417 |
Enjoyment | #76 | 2.583 | 2.583 |
Overall | #77 | 2.729 | 2.729 |
Concept | #94 | 2.667 | 2.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just me, BeeMakesGames!
Software used
Godot 4.2 and MagicaVoxel
Use of the limitation
The protagonist fish is a Brevipinguis, the smallest known ocean fish!
Cookies eaten
at least 10 small ones.
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Comments
Nice looking game. It’s fun at few first moments, but after that it gets boring. too short… Also no sounds? anyway GG!
Cute design even if the gameplay is limited !
Nice game, I love the small fish guy. For a game like this I would maybe have some more floaty movement to make it feel as though you are underwater.
Thanks everyone for the feedback and the nice comments!
Fish so pretty. 🐟
Love the uses of voxels, wish their was music. Good job
Quite fun! :) Think if you added some larger fish which might chase you if you leave the kelp could be cool?
Nice style, love the voxels and ambiance.
Camera is rough sometimes but it works.
Interesting! I'm curious was there supposed to be enemies?
I like the voxel art in this game. It seems that you were struggling with holonomy (when you rotate the camera and you accumulate unwanted roll). Here's a great guide on camera rotations in godot: https://docs.godotengine.org/en/stable/tutorials/3d/using_transforms.html
Also there's a bug where half the time I try to eat something, it doesn't work.