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Ghost Mansion MJ-160's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #83 | 2.545 | 2.545 |
Use of the Limitation | #84 | 2.091 | 2.091 |
Enjoyment | #88 | 2.091 | 2.091 |
Overall | #95 | 2.114 | 2.114 |
Presentation | #107 | 1.727 | 1.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
vpm7
Software used
Unity & Krita
Use of the limitation
The hiding mechanic has a timer which makes it important to be quick with it
Cookies eaten
Confidential
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Comments
i wish the background was a little nicer to look at, but great concept and that one star wars sfx will always be a classic lol
Definitely needs a Luigi cameo :p
wdym I absolutely was not inspired by anything like that! (Nintendo pls don't sue me)
Nice job! This game was super addictive and the ghost is cute!! I'm glad i saw the comment about the x instead of C before playing.
the gameplay and art are nice but the camera movement and zoom on it made me very motion-sick. also in the description, you've listed c as the hide button but its x.
Oops sorry about that! And thanks for letting me know about the mistake in the description I'll fix it.
having a little trouble avoiding the edges of the flashlights, maybe if the viewport were larger, I could better anticipate when a torch is coming? nice work
Not sure if it's bugging out but I can't seem to hide when pressing C
Sorry that was my mistake! Meant to write X in the description for hiding :(
Ah cool, got it now!
This is a cool idea! It would be fun to have something to do once you possess them :)
I think the atmosphere could be improved by making the space a bit darker and suggesting what location you are in (a house? a research facility?). It would also be nice to have some indication of when your hide is ready again :)
Thanks! The plan was to add some fun purpose for the possession, but I kinda lost motivation lol.