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Angler Attack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #22 | 3.778 | 3.778 |
Overall | #59 | 2.861 | 2.861 |
Presentation | #61 | 3.000 | 3.000 |
Use of the Limitation | #67 | 2.444 | 2.444 |
Enjoyment | #80 | 2.222 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
dezhango (https://twitter.com/de_zhango), stripedpants (https://twitter.com/mrstripedpants)
Software used
Godot 4, Procreate
Use of the limitation
Reaction speed is key to reeling in your prey!
Cookies eaten
none, unfortunately
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Comments
greate consept, it is so hard to cutch the fishes fast inath;
Soo cute! I loved your artwork. I thought the movement of the fish was really cute even though the images themselves weren't moving all the time, like the eel. I thought it got a bit repetitive, maybe some visual cues to show a fish is latched on or some other kind of strategy would be nice. I liked how different fish came given different light levels. I really liked your concept and had fun playing!
liked the idea but for the life of me I couldn't catch a single fish, id wait for them to bite and try to reel them in but they'd just swim off. love the art as well!
Hey! Thanks for playing! In order to catch a fish you need to wait for them to bite and "latch" on - it'll be different than just a bite where they poke at it if that makes sense
anglerfish gang
I like your idea, and I always appreciate fish themed games :-)
Really cool idea!
Really cool concept! It'd be neat if you could reel the fish in based on timing rather than how many times they tried to bite? Love the idea though, well done!