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A jam submission

Superluminal DrifterView game page

A 2D space racer with time dilation
Submitted by dpolk, jayv0 — 21 minutes, 41 seconds before the deadline
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Superluminal Drifter's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#123.7143.714
Enjoyment#243.5003.500
Overall#313.3573.357
Concept#343.5003.500
Presentation#712.7142.714

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
2: Music by @jayv0, rest by me

Software used
Godot, Ableton Live

Use of the limitation
The faster you go, the slower the timer increases

Cookies eaten
1 blueberry muffin

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Comments

Submitted(+1)

Awesome! Perfect use of limitation. The drifting is difficult and satisfying, and I see how there is already a large skill gap from beginner to master with just these simple mechanics, which is great because it makes it very replayable and speedrunnable. 

Submitted(+1)

Love the big curved section for the satisfying drifts! Less keen on the zig-zags because speed is fun :d

Submitted(+1)

Great artstyle :)

Submitted(+1)

Fun minimalistic game. I collided with almost all obstacles, I think the penalty is not too harsh and the acceleration is so fast, that it's difficult not to collide:)

Submitted(+1)

Good oldschool fun !

Submitted(+1)

Very original idea to include time dilation. Enjoyable game play too. My one recommendation is to pitch the music down with speed to better convey the time dilation. Otherwise, excellent job.

Submitted(+1)

The chaotic movement made the game quite fun :v

Submitted(+1)

Cool game! I wasn't sure why I would ever use the boost? I always moved so fast that I didn't need to be any faster, and when I did try it one level I just clipped outside. Maybe some balancing on the normal speed, and being a bit more zoomed out to see more of the track would help a bit

Submitted(+1)

I loved the racing mechanics of the game, very smooth! Good Job! :)

Submitted(+1)

Very fun drifting mechanics and I like the retro style! My only critique is that I want to see a bit more of the level to plan my next turn.

Submitted(+1)

Interesting concept. Neat take on the limitation. Bit hard to control though, making the boost almost more of a hindrance than a boost