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Superluminal Drifter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #12 | 3.714 | 3.714 |
Enjoyment | #24 | 3.500 | 3.500 |
Overall | #31 | 3.357 | 3.357 |
Concept | #34 | 3.500 | 3.500 |
Presentation | #71 | 2.714 | 2.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2: Music by @jayv0, rest by me
Software used
Godot, Ableton Live
Use of the limitation
The faster you go, the slower the timer increases
Cookies eaten
1 blueberry muffin
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Comments
Awesome! Perfect use of limitation. The drifting is difficult and satisfying, and I see how there is already a large skill gap from beginner to master with just these simple mechanics, which is great because it makes it very replayable and speedrunnable.
Love the big curved section for the satisfying drifts! Less keen on the zig-zags because speed is fun :d
Great artstyle :)
Fun minimalistic game. I collided with almost all obstacles, I think the penalty is not too harsh and the acceleration is so fast, that it's difficult not to collide:)
Good oldschool fun !
Very original idea to include time dilation. Enjoyable game play too. My one recommendation is to pitch the music down with speed to better convey the time dilation. Otherwise, excellent job.
The chaotic movement made the game quite fun :v
Cool game! I wasn't sure why I would ever use the boost? I always moved so fast that I didn't need to be any faster, and when I did try it one level I just clipped outside. Maybe some balancing on the normal speed, and being a bit more zoomed out to see more of the track would help a bit
I loved the racing mechanics of the game, very smooth! Good Job! :)
Very fun drifting mechanics and I like the retro style! My only critique is that I want to see a bit more of the level to plan my next turn.
Interesting concept. Neat take on the limitation. Bit hard to control though, making the boost almost more of a hindrance than a boost