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Golf, Zap, Nuke!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #73 | 2.742 | 3.167 |
Presentation | #109 | 2.165 | 2.500 |
Overall | #113 | 2.165 | 2.500 |
Concept | #114 | 2.309 | 2.667 |
Enjoyment | #128 | 1.443 | 1.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Solo, piercecco
Software used
Godot, GIMP, LMMS, Ocenaudio, SFXIA
Use of the limitation
Player only has LMB to move and "attack". Limits how the player can use it because both are necessary, one for keeping the HEAT meter up (= not losing) and the other to dodge hazards, encouraging a strategic look on the game.
Cookies eaten
2
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Comments
I liked the way you used the limitation, the global ambiance between nuclear stuff and metallic sound effects make it more stressful (in a good way). Good job
I really like how main menu looks. But in the game i was a bit upset because i could walk around the conerers without getting laser-damage.
Cool concept, though I found myself getting bored after a while. The concept itself is what I most enjoyed, just a robot in a golfball was able to hook me in. The music fitted really well, and the art was great.
Solid game!