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A jam submission

PyzzleView game page

Color matching puzzle game
Submitted by PatchyTie — 1 hour, 4 minutes before the deadline
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Pyzzle's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#403.6253.625
Presentation#523.2503.250
Overall#553.1253.125
Enjoyment#573.0003.000
Use of the Limitation#782.6252.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
PatchyTie ( just me :D )

Software used
Gamemaker Studio 2

Use of the limitation
so mine is probably different from other peoples, but for example, when you hit a red button with your red fireball all the red doors will appear and all the blue doors will disappear, which you're hitting one button and it has an effect on both types of doors, which is two actions. Like i said probably very different but being different is a part of life or something lol

Cookies eaten
19... it was rough, okay? game deving is hard ):

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Comments

Submitted

Good game, good puzzles, but sometimes I just don't teleport from hole to hole, wich caused me die and backtrack because of a stupid reason. If you fix that it is a close to perfect game. (If you don't count the size)

Developer

Yeah, I wanted to fix that but I just didn't have enough time. The problem is that the character gets stuck in the wall for some reason, if you move it should be fine but I would still want to fix that. Thanks for the review! :D

Submitted(+1)

Very cool idea and atmosphere, I did not beat it, it's a difficult game (not necessarily a bad thing but I'm not a "hard gamer") :)

Great job

Developer

Thanks! :D

Submitted(+1)

I like the idea and the presentation but it was a bit too difficult for me. The later levels feel like they go too long without a checkpoint for the amount of tricky jumps required to beat them, which leads to frustration as you have to replay the start over and over just to get to the bit that's giving you trouble. The jump also feels a bit unnatural as there doesn't seem to be any conservation of momentum. 

I'm glad I got far enough to see the level where you control 2 characters simultaneously, really fun implementation of the limitation!

Developer(+2)

Thanks for the critique, I didn't think about adding checkpoints because the levels are pretty short, but level 5 can be very difficult so I'll definitely keep that in mind. Thanks for rating the game! :D 

Submitted

I don't think checkpoints are necessary, just advertise your game that it's hard. So people would know they have to play good to beat it. 

Submitted(+1)

I beat the game! At first I was planning to drop it on second level I think, but then I learned how to jump over enemies properly and it really become interesting. BTW: I am not a baby and fought with boss. I feel the passion in this project, well done! 

Developer(+1)

Thanks! I’m glad you got to the boss, because it’s definitely hard to get there but the way the boss switches colors and you have to hit it with the correct color was something I really liked lol

Submitted

I liked the feature of changing color too.  Also does it change based on time or health? I think based on health would make it more interesting and necessary to change color. 

Developer (1 edit) (+1)

Time based, but health would be cooler.