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Embers Trek's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #102 | 2.121 | 3.000 |
Use of the Limitation | #129 | 1.237 | 1.750 |
Presentation | #130 | 1.591 | 2.250 |
Overall | #134 | 1.635 | 2.313 |
Concept | #136 | 1.591 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Jodie Doonan, Fionn Donnelly Johnstone
Software used
Unity, Aseprite, Visual Studio
Use of the limitation
Movement also burns platforms
Cookies eaten
I ate several packets of crisps, 4 total ice creams, several chocolates and possibly some other forgotten snacks
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Comments
The third level is so difficult I think I died upwards of 100 times. Is it really that you're supposed to go left and then right? Anyway great game, though the premise has been done before
you have to be quick and use some platforms more than once e.g wall jump to another wall jump to get on top of the platform you previously wall jumped from
Great game! The level design was perfect, the platforming was precise and the movements were smooth. This games has good visuals. The idea of the limitation was good, but I would link directly the use of the keys or the inputs to the burning of the platforms, not only at the contact (that's how I thought it worked).