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Dungeon Flipper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #6 | 4.083 | 4.083 |
Overall | #8 | 3.813 | 3.813 |
Enjoyment | #11 | 3.583 | 3.583 |
Concept | #11 | 3.750 | 3.750 |
Presentation | #14 | 3.833 | 3.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Blank Slate
Software used
Godot, Aseprite
Use of the limitation
Your attacks are determined by coin flips
Cookies eaten
0
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Comments
I liked the variety in the cards that seemed to enable some synergies. I don't quite understand how the coin flip mechanic worked however, is it heads > tails? Some clarification in-game about the icons might help. Nice job!
After a few tries I figured out the game and managed to beat it. I found that saving multipliers and extra coin cards for defense and mainly using damage cards to attack allowed me to actually have the defense needed to survive attacks in the late game.
Overall, it was an enjoyable rougelike.
Highest run was level 18! Took me a few runs to realize how damage was being calculated, neat lil system. I was definitely a bit guilty of going straight for the raw damage cards since it felt a lot more understandable than the coin calculations. The arts real cute and I liked how much you incorporated the limitation, great work!
I like the simplicity of the art style. The gameplay was a bit difficult to understand first, but once I got the hang of it, it was really enjoyable. Great submission :)
very good game! simple art style but very good looking
Really fun, loved the different cards and the use of the coin flip
I got to level 18, then an Acolyte oneshotted me!
Very neat game :3
I was doing so well until level 16 rolled around. Very fun!