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Team members
Game Desinger: Siwei Luo Xuange Sun Zihui Lu Audio Designer/Composer: Melody Art designer: Nova Programmer: Zihui Lu UI artist: Xuange Sun
Software used
Unity/Photoshop/Audition/Logic
Use of the limitation
To align with the mandatory limitation of Flipping a coin as a mechanic, the coins in the game represent offerings to the fox for her cultivation. When the player successfully hits a note in rhythm, the corresponding coin flips as a visual and auditory indicator of success. The flipped coins are then collected and added to the fox's cultivation progress. The more coins flipped and accumulated, the higher the player's score, emphasizing the mechanic's importance in both gameplay feedback and progression.
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Comments
Very fun, love the fox art! Great job!
Incredibly charming, and the fox is super cute too!
Here's my score :3
Really loved the music, was a super enjoyable game
I was surprised to see a rhythm game, and it didn't disappoint! Very good music and art style, truly awesome :D
Thanks for checking it out! Glad you like it :]
Really fun. Fantastic presentation. Great music too!
Thank you for your support! We are happy to see that you like our concept and music!
HOW DO I PLAY THIS PLEASE THE GAME DOESNT WORKAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
You click the coins when they line up with the fox's tail
Yes, please click the coin when it reaches the glowing circle on the tail. Or are you experiencing any technical issues, like being unable to open the game?
Wow, super nice graphics and great concept! Not a game for trackpad LOL
Thank you for your feedback! Based on suggestions from others, we plan to update the game to use the keyboard for smoother gameplay. We appreciate your support!
Very nice! The concept kinda reminds me a bit of OSU with the mixture of rhythm and precision with the mouse, overall had a pretty good time trying it out!
Thank you for your support! We're all so happy to see that you like our concept!
I really like the concept especially the use of nine-tails. The mouse input for the game play was a little hard. It would be interesting to assign a letter per tail and be able to type OR be able to click anywhere as long as the coin is near a tail.
Great idea, loved the melodies.
Thank you so much for your feedback! During the early design stage, we discussed whether to use the mouse or keyboard. In the end, we felt that using the keyboard wouldn’t be convenient when there are 9 tails. In this version, the mouse detection code is still a bit inaccurate, which affects the feel of the controls. We are already planning how to improve and make the detection smoother in the next updates. Thank you again for your support and feedback!
+1 to the keyboard controls! I think it would be a fun typing game, as there are 9 lettered-keys on the home row :)