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A jam submission

MiniJam178 - Monsters - Rescue'EmView game page

Small game for Mini Jam 178
Submitted by Lyneia — 10 hours, 55 minutes before the deadline
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MiniJam178 - Monsters - Rescue'Em's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#442.5092.727
Concept#482.6762.909
Overall#612.1532.341
Presentation#691.8402.000
Enjoyment#711.5891.727

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Lyneia

Software used
Unity

Use of the limitation
Instead of killing enemies you have to heal them.

Cookies eaten
0 sadly

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Comments

Submitted(+1)

nice game beside from lacks of visuals. GG

Submitted(+1)

The "reverse uno" idea of healing monsters instead of killing them is good, and even in this barebones implementation it felt fun chasing them around.

If you consider adding a bit more to it and some polish and SFX, I'm sure a tiny game will come out of it! Thank you for sharing it.

-Marron121

Submitted(+1)

This is a very interesting concept that I hope you're able to figure how to expand upon it. The background needs to be more than a solid color though, because right now there's no frame of reference for anything. I only realized I was still moving even without pressing any keys when I saw the edge of the map. I also found that moving away from the monsters while aiming at them was the only way to heal them, since it seemed the potions couldn't reach them when trying to chase them.

Submitted(+1)

I like the idea of frantically trying to heal monsters as they run away from you. I'm sure with more time this concept could be great.

Submitted(+1)

The twist you tried to add is great ! Congrats for trying to be innovative. Keep up and continue making games ! 

Submitted(+1)

It's nice, a bit annoying, and the use of the limitation doesn't feel very good. The game visually looks a bit weird. It's fun, so good work!