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A jam submission

Paul Wants To Be AloneView game page

Bullet-Hell Tower Defense about monsters and about Paul.
Submitted by swaglazio, Thomagicien — 2 hours, 59 minutes before the deadline
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Paul Wants To Be Alone's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#54.2114.211
Enjoyment#83.6323.632
Presentation#153.7113.711
Overall#153.6783.678
Use of the Limitation#253.1583.158

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
swaglazio, Thomagicien

Software used
Unity

Use of the limitation
Artistic Direction & Mechanic (Monsters growing out of the ground in pustules...)

Cookies eaten
0 (sad)

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Comments

Viewing comments 30 to 11 of 30 · Next page · Last page
Submitted(+1)

Fun game. Would be cool if you can purchase health or something instead of waiting for the next wave.

Submitted(+1)

This is a lot of fun! I like the creative take, combining bullet hell and tower defence modes together! Great work!

(also I'm not sure if this was a joke, but I got this as my first death screen!)

Developer

Omggg ! The death message is randomly picked in 20 messages x) so yeah the joke happened one time i'm so happy !!! Thanks for playing !!! 

Submitted(+1)

I really like your twist on the tower defense genre. It makes the gameplay much more interesting. Some sound effects are a bit annoying in my opinion but other than that, really well done!

Developer

thank you !! i'm sad to hear u disliked the sfx.. what were the annoying ones ?

Submitted(+1)

The wave start / enemy spawn sound. Other than that the sound design and music fits very well :)

Developer

yeah i think this sound is pretty bad too.. but at least its not always there x)

Submitted(+1)

I like the tower defense take on the limitation and thought it was fun! I really like the animation of the little dude running! good work!

Developer(+1)

Ty so much !!

Submitted(+1)

Really cool concept! A little hard to learn at first but once you get it is great! 

I would include the tutorial inside the game tho, maybe doing a first easy round!

Great job <3

Developer(+1)

Hey thank you ! Yeah the biggest flaw of the game is the lack of tutorial, but i ran out of time...

Submitted(+1)

The fact that the bullets of your own defenses can hurt you makes so much sense and weird not seein that on other tower defenses :o

Submitted(+1)

Really cool! That you have to avoid your bullets AND have to recollect the points where they're dropped is a really simple but compelling mechanic.

Managed to get to round 9, but I'm playing this at work so I gotta bounce lol. Congrats on the game!

-Marron121

Developer

TY SO MUCHHH <333 i'm so happy u enjoyed the game !!

Submitted(+1)

very nice. GG

Submitted(+1)

This is a really neat game!  It took some getting used to, but once I got it, it was really enjoyable.  Nice graphics and nice music as well as interesting gameplay!

Submitted(+1)

Charming, tower defense and bullet hell are pretty cool together. Gameplay is pretty nice, but you should probably just click the tower you want, rather than dashing through it. Audio is good, and art is nice. Maybe the skulls disappear to quick, but eh.

Excellent work!

Submitted(+1)

The idea of combining tower defense and bullet hell actual works out pretty well. I'm not sure how I feel about the risk/reward of the eyeballs though, on one hand I was able to get enough to put a tower in every spot, but on the other, I feel like they disappear as soon as they drop. I made it to wave 20 before the game started to get really laggy for some reason. The game did break slightly though, since at some point Paul no longer had any animations and couldn't take anymore damage.

I would like to see the game expanded, but I'm not sure how you could really do that since a common tower defense thing such as upgrading seems a bit hard to do when the towers kill you.

Submitted(+1)

A tower defence where the bullets can harm you too was a very cool concept! I think it fits nicely with the monster theme ^^ I like the tower designs a lot too!

Developer(+1)

ty so mucchhh !!!

Submitted (2 edits) (+1)

Very unique and amazing game, the concept is so good, I have a few feedbacks tho

It feels a bit frustrating when your towers kill an enemy and you want to go pick up the eyes (because they expire so fast) but you are not able to pick them because your own towers will kill you or the enemies hit box will hit you and kill you, so I would suggest to make the eyes get instantly absorbed by the player so your focus is to dodge the towers bullets, even tho I understand that maybe things could get too easy, you could consider the idea of having multiple unique towers

Another thing I'd like to say is the amount of times I used spacebar to travel and accidentally dashed above a tower placement spot and summoned a tower even if I didn't want to! The idea of having the player summoning towers by dashing on them it's very cool, maybe you can have another button combined with the dash so that you don't accidentally summon a tower when you don't want to! 

Other than that congrats the game feels amazing and fun to play! 

Developer(+1)

ty for the feedback ! 

Gonna be honest, the fact that its difficult to pick up the currency is totally intended ! am i going to take the risk to lose hp but i'll get this shiny eyeballs, or am i staying safe from my tower's bullets ? That's a decision to take x)

Thanks for the feedback ! 

Submitted(+1)

Everything is alive in this game except me 😅
Great concept! 
To hard for me though. I am just not really good at such games)

The one thing I can recommend is to make UI more clear. It blends with the game itself and it's hard to see it.

Developer(+1)

Yeah, the UI is a big flaw of the game :c

thank you for the feedback !!!

Submitted(+1)

The defense towers are also enemies; this setting is indeed very innovative.

Developer

yayyy thanks for trying out my game !!

Submitted(+1)

Nicely done. I really enjoyed this game. It was a bit tough to control at first but it didn't take long to get used to it :)

Developer

yipee ty !!!

Submitted(+1)

The game is really cool and fun, and i really like the art.

The idea that you have to dodge the bullet from ur own turret is really good , the only thing i would say that initiallyfound "annoying" is that u have litte time to collect the currency after a monster die. But in the end its a really great game

Developer

thanks you for the feedback <33

Submitted(+1)

I agree with the other comments regarding the cost of the towers, the best place to have it would have been below each of them when you step on the construction tile. Nevetheless, the game was a lot of fun! I liked the strategy component of knowing when and where to build each tower and the risk/reward of when to go to collect the currency. The first tower I built was the one that shoots in a circular pattern in the middle of the screen and I was fucked for the rest of the game haha.

Great job!!

Developer

Thank you so much !!! And yeah if i make an update on the game i'll update the tower's cost...

Developer

I understood the tower's prices were unclear so i made an update and it is now displayed (fixed a few bugs too )

Submitted(+1)

Super nice! This last playthrough was defo the best. I built four towers in the first four tiles and basically had to give up collecting eyes because it was to risky, so I just chilled in the corner bursting out the postules. When the monster were strong enough to survive the first defenses I could start collecting eyes again. I think I made to level 11 before enough monsters reached the end! I could have definitely sacrificed some lives to collect more eyes seeing that I didn't need them  in the end (and they recharge). Congratulations for the game!

Developer

ty so much !!!

Submitted(+1)

Nice concept, but it hard to build something when you need to dash into the enemies, and it will be better if you display the cost of the towers. Also really like sound effects!

Developer(+1)

The cost of the towers is always displayed on the topleft corner x) it should be more obvious yeah

thx for the feedback ! 

Developer(+1)

I understood the tower's prices were unclear so i made an update and it is now displayed (fixed a few bugs too )

Submitted(+1)

It's an exciting combination of Tower Defence and maybe Survivors. I definitely will play such a mix of genres.

Developer

Thank you !!! Its more like tower defense - bullet hell but yeah, i thought it could work pretty well.. Thx for playing ! 

Viewing comments 30 to 11 of 30 · Next page · Last page