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BOMB BOT SHOWDOWN's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #8 | 3.600 | 3.889 |
Presentation | #13 | 3.600 | 3.889 |
Overall | #13 | 3.446 | 3.722 |
Art | #13 | 3.498 | 3.778 |
Gameplay | #18 | 3.086 | 3.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
TheMysticSword
Software used
HaxeDevelop
Cookies eaten
After seeing how dirty my keyboard was, I decided not to eat anything while on PC. Except for cookies. I ate a couple ¯\_(ツ)_/¯
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Comments
One of the most polished games in the jam, I found it very difficult but lots of fun.
Wow, that was actually really exciting. Controller support would definitely take it to the next level. As far as critical feedback, the pure white flashes from the explosions got to be a bit much after a while. I don't recognize the music (is it yours?), but it really added to the sense of a recklessly fun atmosphere. Great game!
Cool music, a lot of explosions, good graphic, but ... I got myself blown away again and again. =)))))
I'm not sure what else to comment, actually. :)) Good job!
Holy crab
I dont know what I was doing actually, it was chaotic mess and you really kept the promise of a lot of explosions, but the music and arts were awesome. Loved the minimalistic artstyle, although there was a point (difficulty bomb and beyond) where I couldnt see anything (literally, just whitescreen) due to explosions :/
You might also think about different ways to attack since its kinda OP to camp in the upper out of bounds.
Another suggestion would be to change the flash visuals to something that leaves the player at least a bit of sight (maybe messing with the color palette?).
But anyway, this is just the sort of creative and crazy stuff I expected from this jam
Well done in my opinion! ^^