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Level Pegging's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #1 | 4.091 | 4.091 |
Presentation | #9 | 3.455 | 3.455 |
Overall | #11 | 3.182 | 3.182 |
Audio | #17 | 2.364 | 2.364 |
Art | #18 | 2.818 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Vincent Crowe
Software used
Unity
Cookies eaten
None, but two massive donuts
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Comments
Well done, creative use of the two buttons and nice puzzle game ^^
Can someone please show me how to get past the five yellow balls rushing at you though?
Music would have made this a lot more relaxing to play I guess since hearing the death sound over and over again got on my berves pretty quickly (but I guess this could have been avoided by playing better, I actually suck at this game ^^)
Yeah I am torn on the difficulty, on the one hand I wanted a challenge, on the other hand I probably should have toned it down to make it more inclusive. Keep the peg moving horizontally (to the right is best) to avoid the oncoming balls of doom.
I tried this, but I guess Im just too bad.
It was a pleasure to watch you playing ^^
Ooooh this is fun. And challenging. I really wish it had some sort of chase music to keep up the intensity.
Yeah, I should have added music, but I ran out of time. :(
A really fun and unique concept. A bit hard at moments, but it encourages you to get better. Only after some time I realised that you can raise both sides at once.
Thanks, I'm glad you liked it.
Difficulty can be a tricky thing when you are developing and don't have much time to get play testers. On the other hand I did want it to be kind of tricky, I hope that the player gets a real sense of accomplishment getting to the top.
A lot of good ideas in this game : checkpoints, yellow balls running at you, the yellow wall advancing on you to make you hurry... The visuals are simple but make it possible to clearly distinguish the different elements. Good job :)
I really like the concept for this, very imaginative use of two buttons.