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Protect The Oasis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #26 | 3.024 | 3.429 |
Presentation | #30 | 3.024 | 3.429 |
Audio | #31 | 2.772 | 3.143 |
Overall | #31 | 2.898 | 3.286 |
Use of the Limitation | #35 | 2.898 | 3.286 |
Art | #40 | 2.772 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
GameMaker: Studio
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Comments
nice game dude, GJ!
Died at about 250 :) I thought it was a bit slow at the start, but it quickly gained pace! You've made a really nice balance. With more variety you could definitely expand on this :)
The sound effects are ridiculous, I love them :D
Nice Score!! I agree it could use more variation, I was thinking of adding different enemies that take more clicks to kill yet are slower :|
I also might add more decoration like rocks and cacti to make it look better.
Oof 248 !!! It was intense in the end X'D Actually with some progression and score system that would be a nice hyper casual game for mobile.
Nice score! Though my highscore is 255 >:3 (May or may not have taken me like 50 tries to get there XD). I would love to try and make it a mobile game, I just have to find a way to do it...
I used my graphic monitor, it's not precise with the pen but faster to aim. Just had to click 10 times to kill each character X'D
Funny sounds, when you kill the bad guys.
Would be nice, if the difficulty increased by time.
Im glad you liked it!
Its hard to notice but they do speed up how often they spawn, I do need to make it take less time to take affect though :\