Play game
Once Mine (Game Jam)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #45 | 2.807 | 3.200 |
Art | #49 | 2.807 | 3.200 |
Overall | #60 | 2.456 | 2.800 |
Use of the Limitation | #61 | 2.280 | 2.600 |
Gameplay | #64 | 2.280 | 2.600 |
Presentation | #72 | 2.105 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Software used
Unity and Blender
Cookies eaten
Umm.... 2?
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Comments
Nice game, great start, indeed a rushed ending, was waiting for the great plot, still good so far. The change in color was a great touch.
the shooting in the end wasn't consistent, not every spacebar-press would should, ending up in just spamming space.
A very nice game considering 3D, audio, animation and gameplay in 72 hours.
Yeaaaah, I got distracted by the beginning and lost track of time. Thank you for the feedback. I need to check that inconsistency and see if it doesn't happen in the future.
Interesting idea, although there weren't enough visual indication on what to do sometimes imo.
Thank you! I'll keep that in mind for the future
That's a lovely game. basic but good mechanics .
However i experience some framedrop when looking towardthe fog. And finding the object for the second person after crossing the bridge was nowhere :( ...
Thank you for the feedback! Looking back, I think I know why there are framedrops, I'll see if I can fix it. Couldn't you go up the hill after bringing back the bag for the second person? The third item should be up the hill.
I think there was fog along the hill. So i guess im missing the item that unlocks the hill path