Great idea. that was fun.
Maybe make it more challenging, i only ran out of cooper line once, i barely experienced or noticed the limitation inthe puzzles
ps: the camera sensibility was maybe too high.
Can't Potato
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Thank you for your feedback. there is definitely the presentation part i should work on deeper for the next game. It always great to receive such feedbacka.
For the Tetris. Destroying lines that conyains the small black blocks will unlock the equivalent part in the top right shape. Each black block is actually placed in (non clear) 3x3 grid in the tetris block, which again fits dor the top right shape.
After collecting all the parts. You play the 2nd part with the built shape in the Conway Game of Life (simulation game) . the Player Shape is actually a (non animated) Glidder pattern. The entire grid interact in between grid content and with bullets you fire, and Changes according to Conways rules. So it is not obvious a bullet would destroy the Cell. It will however change their behaviour following the Rules.
The level is so nicely done. (i had framedrops but) it was great. The details and grass reaction and even the trail . the gfx blur. that was awesome.
Just consider HQ + 900mo is quite big, not everyone can test out your game like that. give a chance to players to try it out. Make a compromise of performance and quality.
Keep up the good work.