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Ascension's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #18 | 3.517 | 3.625 |
Enjoyment | #23 | 2.668 | 2.750 |
Overall | #30 | 2.759 | 2.844 |
Concept | #34 | 2.789 | 2.875 |
Use of the Limitation | #40 | 2.062 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2
Software used
Aseprite, Unity
Cookies eaten
1
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Comments
Cool game! Really like the music. Controls weren't super responsive; not sure if it's my computer or what.
Good job!
Very solid game, art style was nice and consistent! The game was very enjoyable, controls could use a little tweaking-which is to be expected of course in a 72 hour jam. We got locked in some level where no enemies spawned but had fun along the way! We'd love to hear some feedback from you on our game and a rating if possible :)
I really love the aesthetics, the speed felt a bit off, but it was extremely juicy!
I got locked out of the first room (died, was not able to enter nor to shoot again).
I'm glad you enjoyed it.
I realized now why you get locked out of the first room after you die (the game was supposed to completely reload). I'll implement a quick fix once I have the time.
I think I got softlocked on stage 3 when no enemies spawned and the entrance door didn't close, but maybe I'm missing something. Other than that, the art + shader effect is great, and the music track is a real banger. Nice work.
Nicely done! Could use a bit stronger gravity, but I loved the sound and presentation!
Thanks. I'm glad you liked it. This is my first time using Unity physics so I wasn't sure how to tune it, but I agree the character is floaty.
The music and animation are really nice! But I didn’t get the limitation in your game… Is it order/chaos?
Glad you liked it. It was order and chaos. I intended to apply the shader that makes the ground assemble and disassemble to everything (and not only the bridge in between stages) but it somehow made everything the same texture so I have to not include it last minute. That might be why my intention isn't clearly communicated.
Oh, I see! Thank you for the explanations!
picture looks great!
Thanks. Glad you liked it :). The game is finally playable (after me wrestling trying to downgrade unity). I hope you'll give it a look.
Good Job! it is lots of fun... not easy.