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A jam submission

SlimeShooterGameJamView game page

MiniJam62
Submitted by chsaeydev — 6 hours, 11 minutes before the deadline
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SlimeShooterGameJam's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#293.5003.500
Overall#533.2503.250
Presentation#613.1253.125
Concept#633.3753.375
Use of the Limitation#813.0003.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Charles Saeyang

Software used
Unity3D

Cookies eaten
0 sadly

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Comments

Submitted

Nice game, I liked the fast shooting. Some more UI would be nice though.

Submitted

Cool game. I like how the green slime had a pattern to it's movement. Maybe you should have made some of the other slimes move in a pattern as well. This proves what a famous YouTuber said: "If you need an idea for a Jam, make a Top-Down Shooter. Fits every theme."

Good job!

Submitted

This is a pretty fun game, I liked how the green enemy had a different movement to the others so maybe you could an even bigger variety of enemies? Also the music cuts off at a certain point which makes the rest of the game feel a bit off.

Submitted

I got to round 8 - was I close to the end? It was hard to keep switching colours whilst running and aiming. Right clicking the mouse to switch colour would have been much easier and also a HUD to show which colour you have selected would be nice. Good idea though well done!

Submitted

Interesting game. 


One glitch though, you can run off screen

I enjoyed this game, the shooting mechanic works well, but at a certain point the music just ends and its really off-putting.