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MonoDungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4 | 4.273 | 4.273 |
Overall | #8 | 4.045 | 4.045 |
Presentation | #14 | 4.000 | 4.000 |
Concept | #16 | 4.091 | 4.091 |
Use of the Limitation | #21 | 3.818 | 3.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Andrew Ashbaugh and Lauren Sharpe
Software used
Unity, Piskel, Visual Studios, Bfxr
Cookies eaten
Andrew - 8, Lauren - 5
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Comments
very cool game , i so like the concept and the game play and especially the arts
Thank you! :)
I really enjoyed my time with this game, very polished, i really like the color reveal effect, very well done!
Thank you for the compliments!
Overall, I really liked the game. I also really liked the 8-bit Bach Cello Suite No.1. Great job!
I played till 'Good Luck' and then got stuck at the gate without the key. I think you forgot a lava pit there so there was no way to restart.
Thank you for playing our game!
Yeah your right, we did forget a lava pit there. You were on the last level too! ... Darn. That will need to be updated.
Awesome, this game have other level of polish
Really good game :3
Thank you for playing and your kind words! :)
Would you play my game? c:
I did, just forgot to leave a comment :P
Very nice use of the theme. I love the whole effect of the unveiling of hidden paths using colour. Nice, relaxing music as well!
Controls feel good as well, intuitive stuff.
I am a Linux user though, so I had to play the game through Wine. Works fine, but closing the game is a bit difficult. An ingame option to do so would be nice (like pressing ESC and selecting quit or something like that).
Anyway, good job!
Thank you for your feedback and kind words!
I ended up making it force close when you beat the game. But I forgot to add any other option to quit LOL.
I didn't even realize until I seen your comment! :P
Couldn't play as I use Mac :)
Awesome game! very nicely done!
I think the movement seems a little too floaty for a tight platformer like this, and sometimes I get stuck on an edge of a block. And the game looks a little too dark, though I don't know if it's just my screen setting or not. Overall a great idea and concept! would love to see more if you decide to work on it more.
Thank you!
Thank you for your feedback!
Great game! The fireballs feel a bit cheap though, especially in the bat level.
Thanks for the feedback! We tried to negate it by making the player able to change the bats direction, but maybe it wasn't enough.