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A jam submission

Color Blob DashView game page

A not-yet but soon to be local battle-royale game with blobs
Submitted by Renderererer — 3 hours, 59 minutes before the deadline
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Color Blob Dash's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#403.5003.500
Overall#643.0893.089
Presentation#663.0003.000
Enjoyment#672.9292.929
Concept#862.9292.929

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Renderererer

Software used
Unity

Cookies eaten
None, but I had grapes :)

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Comments

Submitted

Definitely a good base for a game. I enjoyed it a lot. Went on for maybe a bit too long and got pretty hard towards the end, but otherwise good.

Submitted(+1)

I feel like you played too much marble madness as a child. :D

Developer (2 edits) (+1)

On the contrary, I don't even know what Marble Madness is ^_^. My inspiration was actually the gen 3 Pokemon games, specifically the gym/team rocket obstacles and the trickmaster's house + Fall Guys.

Thanks for playing!

EDIT: Holy crap! Marble Madness is very similar to what I've made. I had no idea.

Submitted

Haha nice! Well I enjoyed it!

Submitted

The only issue I encountered was it probably took me way to long to realize that the walls killed you on the giant blue windmill part. 

Developer(+1)

Thank you for playing!

They were actually supposed to be chasms/pits but I had a hard time figuring out an appropriate falling animation since the game is top-down. Since it was taking too long, I skipped it. Will definitely figure something out for when I update.

Submitted

Nice idea. Multiplayer would definitely improve the experience a lot. One thing that was not clear to me was what happened when getting hit, as I did not notice a diference between getting hit or not. Overall, good job and I hope you continue expanding it.

Developer

Thanks for playing!

If the paint ball that hits you is the same color as your blob, you melt /get stunned for a few seconds, thus slowing you down. It doesn't make much sense for now since its single player but when there are competitors of all colors, I hope it will be more fun.

Submitted(+1)

Hey, Played your game. I actually good. Kinda hard but good. It has some fall guys vibe.

the 2 frame animation is also cute. It will be more fun with multiplayer. and the graphics need a little more work. 

Developer(+1)

Thanks for playing!

I drew most of the sprites very quickly(especially the lobby) as I was running out of time. Will definitely improve it when I update it.

Submitted(+1)

Would like to play this when finished, obviously inspired by Fall Guys :) My feedback would be that the level is probably a little too large, short fun challenging levels would be better I think. Also a compass or something pointing towards the exit would be usefull. Also there wasnt any indication of a health bar (should there be?) I was getting shot a lot and at 1 point I turned into a puddle of slime. Great potention here though. Good job.

Developer (2 edits) (+1)

Thanks for playing!

Yes, I did feel that when playing the current version of the game. However, I think it will be a bit better when there are like 10 or20 AI blobs competing with you. 

Yep, a compass would've definitely helped. I was thinking that if there are competitors, maybe you could just follow them when you get lost.

No, the paint balls are only meant to stun the player(puddle of slime), which slows them down when racing to the finish. Only paint balls of the same color as your blob stun you. The rest don't hurt you. Health bars and dying didn't make much sense.

Submitted

I see. a knockback effect or making the flash when hit would be good. If you finish it, I'd love to try it again,

Developer (2 edits)

Yeah, I'll definitely add some hit effects. Thanks! I hope to update it with more features sometime next week.