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A jam submission

Smock's BlockView game page

Paint that picture!
Submitted by Diane Sparks, Niborious, Rezi — 29 minutes, 14 seconds before the deadline
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Smock's Block's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#14.5254.525
Concept#14.7004.700
Presentation#24.7004.700
Use of the Limitation#34.4004.400
Enjoyment#34.3004.300

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Brian Dizon: Programming, Level design, Enemy models, Animation; Duncan Sparks: Programming, UI, Player/Environment Models, Sound; Riley Park: Particle Design; Rami Shreim: Title Artwork

Software used
Unity

Cookies eaten
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Comments

Submitted(+3)

well done. Definitely a worthy winner!

Submitted(+3)

Ha I love this one! My favorite so far! The art style, that funky transition animation, the cutscenes, everything! It is just so polished. Good job.

The only thing I hate is the yellow and red paint. Can't hit enemies with them 70% of the time.

Submitted (1 edit) (+3)

Very polished and scoped in! I really liked the character designs, and the puzzles were quite fun. The ui also looks really clean, and the game really seemed to play off of the limitation. (a lot of "really"s, the game was awesome)

Submitted(+3)

This is probably my favorite game in the entire jam, glad I found it, 5 stars all around. 

(+3)

This is a super cute and fun game! The paint tube enemies are adorable, and it's really fun to paint the floor puzzles and splort paint at enemies. Also, love dad character's eyebrows.

Submitted(+3)

Wow, this game is awesome!

Both the platforming and fighting as well as the puzzle elements play incredibly well. The entire game feels very polished, from the graphics design (in terms of clear communication of what’s what) to the controls and the very satisfying sound effects.

To my surprise, this game’s artstyle doesn’t seem limited by the (IMHO not very well chosen) limitation of two frames per animation, but actually benefits from it.

This game is really fun, I’d love to see a full release of this!

Submitted(+3)

The game is very charming, I feel like this could become a full blown game. Aiming was pretty difficult though but otherwise I loved it.

Submitted(+3)

I lierally painted the town red :)

nice game. Well made in just 72 hours. It was tought to aim, dash and jump using the keyboard and mouse. Other than that, great job. I liked it :)

Submitted(+3)

This is a really cool concept and game, I love how the different colours have different projectile types! It's a great art style aswell.