Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Space ExplorationView game page

Submitted by jellycake222 (@jellycake222) — 4 minutes, 28 seconds before the deadline
Add to collection

Play game

Space Exploration's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#323.7863.786
Overall#493.1073.107
Presentation#523.1433.143
Enjoyment#582.6432.643
Concept#652.8572.857

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Arthur Grover

Software used
Unity, Aseprite, Beepbox, Visual Studio

Cookies eaten
Sadly none ;(

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I think adding some checkpoints would be a great addition and lessen the frustration you get when you die at the end of a planet.

But the game is lovely and I like the diversity of environments and gravities.

Good job !

Developer(+1)

I was going to add those things if I had the time. So sorry if it felt unfinished.

Submitted

add a checkpoint i kept dying and the moving platform doesnt drag u. great game btw

Submitted

Minor thing, but originally I didn't even realize the platforms were platforms and thought they were part of the background. One thing I noticed was that the player doesn't move when standing on the moving platform when the platform should move the player when it moves. There are a few ways to fix this, the most common way being to simply set the player as a child object of the platform when touching the platform. You could also just adjust the position or velocity of the player but this way is not as good.

Developer (1 edit) (+1)

Thanks for the tip, I would have done it if I had enough time. Thanks for playing!

Submitted(+1)

hey nice art and effects, it was only kind of hard to understand what would kill you on the second planet, also reviving on the beginning when we died was discouraging especially on jumps where we couldn’t see the next scene. over all you executed the idea pretty well, the gravity difference was also a cool touch

Developer(+1)

I tried my best to get everything from art, effects, and gameplay while trying to have good levels to play. One thing I really could of wished I changed was the camera movements, and tile pallet for world two. Thanks for playing!

Submitted

Its a really nice idea but it has a few things it could improve on, the colors on the plants were difficult to notice especially on the second planet as the plants that kill you blend in with the environment. I also found myself getting stuck on corners a few times and the last planet didn't have a lot of time to anticipate meteors. The movement was good and crisp and the game felt great otherwise.

Developer(+1)

As a lot of these comments said with small details like the camera, and tile palette for world two deteriorating gameplay.  I also could of wished for a cleaner feel to the game. Thanks for playing!

Submitted

Nice artwork and movement. It felt comfortable to play. Not a big fan of the fact that you have to restart all the level when you die though, but it's a common mechanic that some people enjoy, so it's only a personal opinion. The level design was very good it really made me want to explore those tiny worlds.

Developer(+1)

I will be sure to have cleaner mechanics next time. Thanks for playing!

Submitted

a really nice game :), though the jumping needed tweaking. overall good game

Developer(+1)

Glad to see that you took the time to play it! Thanks for playing!

Submitted

Beautiful simplistic artwork that not only looks great while being simplistic but looks beautiful on the background you designed. I really liked the music too! I hope you continue working on this after the rating time. I'll admit there were a few poor mechanics but I can excuse it since I know the time limitation is most likely the culprit behind that. Overall, I was really impressed and I hope you continue to make more projects in the future! Keep up the great work! It's really nice to see pixel designed planets! Thank you for making this game! :)

Developer(+1)

I will be sure next time when I make a game I will fix a lot of the main mechanics. Thank you for all of the compliments on art and sound, they are greatly appreciated. Thanks for playing!

Submitted

nice art work and music. i see what you did there ;) hat a lot of fun while playing. you are on to something!

Developer

Good to see that you liked it. Sorry if it was hard to play, or seemed confusing in some places.

Submitted

I did enjoy the fixed camera cells, but I didn't enjoy having to jump across those cells, it's not fun. I liked the Metroid atmosphere a lot, and I found interesting that the gravity is not the same on all planets.

Good job !

Developer

I would have also changed a lot in the first two worlds, yet I couldn't due to the time I had. Sorry about a couple of poor mechanics.

Submitted

Cute little game, but the camera switching was detrimental to the fun. The jumping weren't very smooth but I still enjoyed it, well done!

Developer(+1)

I thought that the camera changing could have been fixed with better level design. I wish I could have changed it. Thanks for playing.

Submitted

No problemo, it was still fun!

Submitted

The third planet was much more interesting than the first 2. With some more polish and more mechanics it could result in something really nice.

Developer

I actually thought that first two worlds could have been more interesting than the third. I did not polish that first couple to actually have good gameplay, sorry. Thanks for playing.