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Dungeon Dreamscape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #4 | 3.474 | 3.714 |
Enjoyment | #9 | 3.207 | 3.429 |
Overall | #10 | 3.074 | 3.286 |
Use of the Limitation | #11 | 3.207 | 3.429 |
Presentation | #15 | 2.405 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just me
Software used
I used Unity, Gimp, and Blender
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Comments
I really like the concept of user dictated level generation, and the sounds were fun. I saw that there was theoretically a gun model, it's a shame it didn't show up.
Yeah, think it might have something to do with the kit I used. I definitely wasn't worried about making the game look pretty and it shows ._
Hahaha, that big dude in the end, scared me proper! Nice concept.
Pretty decent game ! I could see the base concept working very well for a FPS roguelike. Seeing which rooms ay contain treasures, which rooms may contain bosses miniboss, deciding whether it's worth the fight or whether you should take the shortest route to the end. Really cool.
I was surprised to not see a gun model though as I'm pretty sure I saw your game in the WIP section of the Discord and your videos did have a gun model.
The gun was always there, I played around with lighting more and that's probably why you can see it a lot more clearly
Oh no I actually meant I didn't see it in the final game. I see the muzzle flash hanging in the hair where the barrel should be, but no gun model. Maybe my download got corrupted.
It might be a problem on the kit I used's part. If I go back to this, I'll probably make the gun behaviors myself, so it hopefully won't be a problem.
Cool, I will keep a look out then :)