Art is very well done. Game concept is fun, and challenging. (I had the sound off at the time, though, so can't comment on Garug's music)
Play game
Operation: Sugar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #11 | 4.111 | 4.111 |
Concept | #23 | 3.667 | 3.667 |
Overall | #32 | 3.444 | 3.444 |
Enjoyment | #33 | 3.167 | 3.167 |
Use of the Limitation | #75 | 2.833 | 2.833 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
RTHiro: Programming & Art Garug: Music
Software used
Unity
Cookies eaten
alot
Comments
So the game has some good music and the art is very nice but I feel like a few things turn from fun into frustrating, I want to start with movement, because there is no real way of controlling how the player stops or slows down it makes it really easy to keep hitting things, without a checkpoint it forces a lot of backtracking meaning that we have re experience those aspects and not the new ones we haven't seen, then the damage you take from a slight tap also seems a bit unfair at times rather than taking the impact velocity and somehow translating it to damage. The candy bar rotation also seems to be rotating the wrong way? I'm not sure how to say this but it seems like it should go clockwise due to the positioning of the propeller.
Some things that could be considered solutions.
When the user let's go of movement keys accelerate the velocity decay so that the user stops faster.
Make damage more proportional to the speed of impact.
Introduce a way to keep progress.
Other than that I noticed there was a pause button but I could only press it with my mouse and on the menu, since it was a 2 button limitation pressing q&d to pause/unpause might have been a solution and on the menu using these to start & open help.
Overall a good game that needs a bit of polish for a much nicer experience.
It's infuriantingly hard :D I enjoyed it quite a bit though ^^
Very nice visuals and really cool idea and execution.
I liked the physics, but got stuck after moving something out of place.
Hard but great! Love the mechanics, maybe a level to learn more about the mechanics and how to improve the skills.
Also, go to https://youtu.be/6HjwUHob07Y and comment where are you from and why you love games. That would be gratefull for me and I will be able to follow in all your social media pages if you comment there.
Updated the LINK to https://youtu.be/6HjwUHob07Y. Now it is working fine :)
I must say game is hard. But the game looks cute. Astronaut homie looks sus tho.
Besides the multiple buttons everywhere, this is a really cool game. Hard to play but really interesting mechanics and design. Congrats on this game! Also the art was super neaaat!
Cool concept! Very difficult though. I also liked the menus in spite of it breaking the button rules, good job!
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