Play game
SWEETERMINATOR's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #71 | 2.828 | 3.000 |
Enjoyment | #78 | 2.239 | 2.375 |
Use of the Limitation | #78 | 2.711 | 2.875 |
Overall | #82 | 2.445 | 2.594 |
Presentation | #90 | 2.003 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Lucas GUEDON, Julian DUPUIS, Olivier NGUYEN
Software used
Unity, Blender
Cookies eaten
Too many
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Comments
Cool 3d models! I like the take on the limitation but it was quite difficult to get used to, well done none the less!
Liked the simple world and the his fork weapon. The 3D models are real clean. Great work! ^ ^
I liked it! I think the limitation is interpreted well and the 2D interaction / 3D graphics is really cool, reminds me of classic PS1 games
The idea of having two actions controlled by one button is really cool. Enemies are quite dumb, the camera shakes a little while moving. Do robots eat sweets?)