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A jam submission

Accurate AngelsView game page

Telekenetis Shooter
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Play game

Accurate Angels's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#143.6113.611
Concept#173.3333.333
Overall#233.1393.139
Enjoyment#322.7222.722
Use of the Limitation#402.8892.889

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
2. https://clementinefruity.itch.io/ https://alpineshowtime.itch.io/

Software used
Godot

Cookies eaten
0 but I ate two mushroom wraps

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Comments

Submitted(+1)

This is pretty good concept wise and I loved it but a little too difficult for me I think. I gave up on the last 8.

I think it would be nice if there had been one or two introductory easier levels... and holy cow I think the arrow grab system is a little bit too unforgiving.

Submitted(+1)

Really cute little game you have here! The concept is simple and straight to the point. But it did take me a bit to understand that you suppose to time and catch the arrow, and not just hold down your button :D

Submitted (1 edit) (+1)

Cool animations and overall artwork. I also liked the gameplay.

Please do check my game, too. That was one of my first games, so I am waiting for feedbacks.

Submitted(+1)

artwork is incredible. catching the arrows seemed really inconsistent for me

Submitted(+1)

Very fun proof of concept and awesome character art and animation!

Took a few tries but the challenge was actually right on target for my skill.

The branding and presentation was fun, and definitely would enjoy to play more of this. It also made me feel a liiiitle bit like playing Hotline Miami. 

Would definitely benefit from a little more instruction at the beginnning.

Heeny: I liked the atmospheric music. Really feels like you are on top of the clouds.

Submitted(+1)

The animations were amazing and the concept was great. As you hinted the game could have used more variety and polish, but those just seem like effects of the time restraints.

Submitted (1 edit) (+1)

Nice concept, although took a few tries to work it out properly. Would have been good to have more of an idea on how to "win". Liked the artwork, good job there too.

Submitted(+1)

Heh- loved the artwork, and the idea is pretty solid. Took me a while to work out how to beat it, but I did have fun.

Submitted(+1)

the animation of the shooting angel is great, the concept is quite good but I feel that some variety is missing in the level.
Anyway the game is finished and having only two days, you have made a good game with a good concept.

Submitted(+1)

Took quite a few tries to beat, but I had fun with it. The art and animation is, obviously, really nice. It took me a minute to realize that the player character was supposed to be an "accurate angel," but once I noticed, it made me chuckle. That being said, the level is pretty barren, both visually and in terms of gameplay. I wish there were more types of angels to kill, so you had to learn the patterns of some of the new enemies you face. I'd also like if there were more background elements just to add visual interest to the screen. Like I said though, solid gameplay, so these are mostly nitpicks. Nice work!

Developer

Yea I agree! I think the game would benefit from more variety in terms of aesthetic and enemy types. We managed to make do with the time we had so I am glad for that. Thanks for the feedback! I am glad the overall gameplay loop is solid.