Play game
Binary Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #50 | 3.200 | 3.200 |
Use of the Limitation | #60 | 2.600 | 2.600 |
Overall | #64 | 2.650 | 2.650 |
Presentation | #67 | 2.400 | 2.400 |
Enjoyment | #67 | 2.400 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Combined Genres
Puzzle/Strategy and Top-down shooting
Team members
SapphireSuicune
Software used
Unity, Aseprite, Visual Studio
Cookies eaten
0 (I had some ice cream from Chick-Fil-A right before I started developing, but nothing during development.)
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Comments
Interesting concept, the only thing that really bothered me was the camera, which made it impossible for me to see what was in front of me, but nothing that cannot be corrected later, good job!
thanks! the 1.1 version fixes the camera issues.
oh, ok, i will play again
Nice idea :)
I ended up having to switch to my windows box because webgl on the mac wasn’t working, but was worth the effort :)
thanks! yeah, I have no idea why the webgl and the mac ones don't work, I'm terrible with things like that.
This is a pretty cool game. The only problem i had with it was that I ran into the danger boxes that i couldnt really see. But i like the music, and the game is pretty fun and the art is nice.
now if you get the 1.1 version then the danger boxes will be much more visible as the deadzone is significantly smaller.
oh ok thank you :)
I'll make one for WebGL so that people can play it on Mac since the Mac one doesn't work
The camera is fixed in the new update on the page now!
The biggest i've found was with the camera, it moves along when the player is so close to it's bounds so i've died a couple of times because i was going right into the spikes and i didn't noticed, but the rest is fine ^^
I like it, I would never had imagine this concept. Kudos for creativity! The only issue was that some obstacles were out of sight and a bit hard to be avoided.
thanks for the feedback!
I had an issue where alt-tabbing used the bomb. I also preferably wanted the camera to center on the player as it did result in some of my deaths(colliding into danger that I couldn't see). However, I think the concept of the game was very interesting. The overall design was very nice to look at, and the song that played in the background was somewhat comforting as I attempted to finish this game.
Yeah, I had the alt tab issue too, I think its because alt is counted as a Mouse2 button in Unity. Also, the camera dead zone was added for extra difficulty, but I ensure that in the next update I'll make the camera move more.