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A jam submission

GravJamView game page

Space is distorted! Gravity no longer is as it used to be!
Submitted by Unknaown
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GravJam's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#462.7002.700
Presentation#492.9002.900
Concept#512.9002.900
Overall#562.7252.725
Enjoyment#622.4002.400

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Boer Struck(Boerdiy), Moritz Pape

Software used
C# / Unity / Visual Studio / FMOD / Ableton

Use of the limitation
With gravity * mass!

Cookies eaten
All of them.

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Comments

Submitted

Nice music, good color scheme, and attractive parallax backgrounds.

I had a lot of trouble understanding how to work the puzzles. There was a short tutorial at the beginning, which is good, but it just wasn't quite enough for me to figure it out.

Also, note that the Reset button appears near the center of the screen, which is quite inconvenient. UI elements should generally be anchored to the side, top, or bottom of the screen. :)

Developer(+1)

Thanks for your constructive reply!  You are right the "riddles" could have had some more hints or explaining.

For the Reset button that's something i would have fixed if there was time for it.^^ It was my first game Jam and first game done in Unity. Im looking forward for the next one!

Submitted

You're off to a good start! Happy game making.

Submitted

This game was pretty interesting, though I feel a lot more clarity needs to be defined here. I was in front of an alter with only 1 orb. I was entirely sure where to find all the other orbs either which caused me to get stuck. But the parallaxing background, music, and graphics were really nice! So, its a pretty nice game!

Developer(+1)

Thanks for the comment! yea in hintsight i really should have made things more clear to the user. Excuse my bad habit as im a Backend-developer and as this is my first Jam i missed out on having it playtested by someone who wasn't on my team... Next time!
Tips for you:

Only one  stone needs to touch altar but it needs to have the right weight.
weight (yours and stones) is changed by having them be in a red(heavier) yellow(normal) green(lighter) circle
in the second level you need to throw the stone over the red zone!

Submitted

Nice art and sounds. I'm not quite sure how the gravity mechanics work. Couldn't get past the second stage.

Developer

throw the ball above the red zone ;)

Submitted

Gotcha. Still wasn't able to do it.  Found it very hard to throw the ball without throwing it  off the ledge, and then once I got it right I kept jumping over the exit and into the ledge. I think the idea is interesting, the mechanics just need some refinement.

Developer

They do for Sure. This is my first jam tho and i didn't get to do everything i wanted in time. :p

Submitted

Cool Idea. But on the second level. The stone doesn't change weight for me.

Also I would greatly appreciate it if you played/rated my game.

Submitted

Cool idea! Love the music/sound effects

(+1)

Thanks a lot! I'd be happy to do some music / sfx for one of your projects in the future, hit me up if you want to collaborate

Submitted

Hey, thanks!! Sound was something I didn't get around to for my submission, but I'd love to hear any ideas you have!

Submitted

Awesome game!

Developer

Thanks for the feedback we appreciate it!