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Interdimensional Immigrator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #25 | 3.417 | 3.417 |
Concept | #26 | 3.417 | 3.417 |
Overall | #34 | 3.229 | 3.229 |
Enjoyment | #39 | 3.000 | 3.000 |
Presentation | #45 | 3.083 | 3.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just me!
Software used
Unity, Audacity, MS Paint
Cookies eaten
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Comments
Super cool game. I thought it'd be a bit bad because it was just another 3D spaceship game, but it's actually really good. I really enjoyed it!
I really like the voice acting! It reminds me of the phone calls from Fie Nights at Freddy's! The mic quality is a little ovious, but it adds to the charm.
The gameplay made me nostagic for those 3d meteor dodge minigames I would acosionally see from games from my childhood. It also reminds me of starfox a little.I can totally see you make a more in depth flying simulator if given the chance.
The music feels a little unfiting for a 3d game of thise scope, but it is pleasent sounding!
The voice acting was really amusing, and the gameplay was pretty solid, though it was really hard to tell the depth of objects, especially in the hand-drawn dimension.
The music was also kind of dissonant.
Great game, great bossfight, and great graphics. It's REALLY hard to tell the distance that something is to you, especially on the 2d levels, but I did enjoy the game, and I hope you keep up the good work
Well done, one of the best games I have played so far.
I think you have worked well with sounds, everything from music, sound effects and the voice. I also think that controlling the space ship feels really good.
I found the last level very difficult (first I didn't understand that I had to get the missile to hit the meteors which I discovered by accident, and then once I knew I couldn't manage to do it again). This could also be that I am not so good at the game :D. Maybe there could be more or bigger meteors to make it a bit easier.
Thanks for playing!
Haha yeah I tried to do a little puzzle at the end there but I can see that it's incredibly difficult due to the difficulty in judging the distance of the asteroid.
I think after the Jam I might make the meteor hit boxes get bigger over time and add some glimmer effects haha, thanks for the feedback :)
Great game! The voices were great and the gameplay felt smooth. I think that this is the best game I've played so far from this jam. The atmosphere of the entire game felt perfect. Great job!
Thank you sm! The voices took some tries but got there in the end lol. I'm glad you liked the game! That means a lot :D
Yes
The changing art style is awesome and I love the voices! The gameplay is a lot of fun. The only problem is that sometimes it is a bit hard to tell if you are in front of or behind an object, but even that just adds to the difficulty factor. Great job.
Thank you!! Yeah, I've heard that from a few people now haha. I've fiddled with adding a spotlight or markers to help with depth perception but they weren't very ... aesthetic lol so I left it for now. I think I'll take your view of it being a difficulty factor haha
I love the changing art style between the levels, I didn't see it coming and it plays into the limitation very well.
Thanks Gallsy! :D