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A jam submission

The Ghost NoteView game page

Dance to the beat of the ghosts!
Submitted by BurnedTuner — 4 hours, 44 minutes before the deadline
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The Ghost Note's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#902.0872.800
Concept#912.3853.200
Overall#1042.0502.750
Presentation#1091.7892.400
Use of the Limitation#1111.9382.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Boykov Nikita, Shelest Maxim

Software used
Unity Engine, Reaper, Photoshop

Cookies eaten
1

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Comments

Submitted(+1)

this was fun! encountered a bug on the first(second?) level where I press down but my guy went right into the monster. after a few tries it worked and I finished the game. was so cute! The rhythm was a bit wonky, but I managed just fine. good job :)

Developer

Thanks for your feedback! I'll look into the bug you mentioned... I think it's somewhat connected to the rhythm problem as well

Submitted(+2)

The music and the concept is really good. However, the interface isn't very beautiful. Also, I wasn't able to complete the level where you have to get hearts to beat the two monsters.

Developer

Thanks for leaving a comment. I'm already aware of the interface and the level issue, but, unfortunately, I still couldn't find the time to fix them. I'll update the game as soon as I can

Submitted(+1)

Very reminiscent of Crypt of the Necrodancer, really like the art and concept but i felt like the inputs were a bit off so i could never consistently get into the flow state rhythm games like this need, so maybe some better and more clear windows for when you can move would make this really good, also I'm not sure if its bugged or that was the last stage but the one with the two hearts and two enemies i could not win and there isn't an end screen so I'm not sure.

Developer

Thanks for your feedback. Yes, we were pretty much inspired by the Crypt of the Necrodancer. I think that the rhythm problem is fixable and I'll look into it as soon as possible. And yes it was the last stage, I didn't really have the time to make a screen for that