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Intergalactic Package service's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #10 | 3.733 | 3.733 |
Concept | #11 | 3.667 | 3.667 |
Overall | #14 | 3.567 | 3.567 |
Use of the Limitation | #26 | 3.400 | 3.400 |
Presentation | #26 | 3.467 | 3.467 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2 (Indrexx, Kallinka21)
Software used
Unity, Krita
Cookies eaten
21
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Comments
that was fun and challenging! I like it!
Good Job !
The only thing you could improve is the game physics
Very enjoyable and solidly built.
Most of the later levels can be conquered with generally the same strategy, so it would be nice to have harder levels that include obstacles and unmovable gravity sources.
Wow, I personally feel like this has an impressive amount of polish for having been made in under 3 days. Love the gameplay concept, I haven't played anything like this before. Graphics and audio worked well together to make a cool game. I also liked the backstory you told in the How To Play section!
Nice graphics. I felt like a real ups delivery worker. Throwing packages left and right, some even got delivered to the right adress!
Great submission and neat background story. ;)
I was able to solve most levels by sorting all planets but one. You could add some immovable objects so that there is the need to use multiple planets. Nonetheless a nice short game. Had a great time playing it! :)
Nice job! :D
I like the graphics of the game and I think the music fits the game. The concept is also fun and unique.
I think it was a bit unclear what I had to do to get 3 stars, maybe have some set requirement that is displayed in the level, for example, 1 star = deliver the package, 2 stars = use 2 gravity fields, 3 stars use all gravity fields.
I delivered all of the packages, well except for the ones that got destroyed in freak accidents.
Great game! :D