well , it 's very good when you have on level a man , then you are a rocket , the player is immerse and not bored. good mechanic
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Escape from Sram's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #51 | 2.810 | 2.810 |
Use of the Limitation | #52 | 3.048 | 3.048 |
Concept | #60 | 2.952 | 2.952 |
Overall | #62 | 2.845 | 2.845 |
Presentation | #74 | 2.571 | 2.571 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Jackob
Software used
Godot
Cookies eaten
1
Comments
Really great concept on the game, but when the rocket reaches the far right you can just spam up arrow and easily win. I love how diverse the sky is.
I like the added intro sequence to get to the rocket, nice little touch! The speeding enemies not too far up were super hard, but I liked how you could let the rocket fall back down and sort of "hover" to wait for things!
loved the player model. so cute.
if you hog the wall to the right literally nothing hurts you. had fun with it!
Funny game, nice job!
I am wondering: the very fast alien going from left to right, was it ever supposed to come back? I let it pass once and waited quite long to see how much time I have to fly by, but it never came back ^^
I like that you made all the assets yourself. Quite impressive for such a short time considering all the animations!
Well done :D
I really like the animations such as the storm clouds and rocketship and the music. One thing I think you could also look into is adding particles (I am not sure if this is hard to do in Godot, but in unity it is relatively simple).
Nice game! I like how the rocket is controlled but I found I couldn't pass the super fast space ship at the top. Very enjoyable nonetheless!
Wow this is cool, i really like the rocket mechanics and the fat guy is kinda hilarious but maybe next time make him controllable with the wasd keys?
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