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Sorcerer Against Cats's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #45 | 3.917 | 3.917 |
Presentation | #56 | 3.250 | 3.250 |
Overall | #73 | 3.167 | 3.167 |
Enjoyment | #78 | 2.750 | 2.750 |
Concept | #88 | 2.750 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Software used
Unity
Use of the limitation
8x8 pixel art
Cookies eaten
A Bunch
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Comments
Cool game, the visuals are nice and the movement is tight. Some suggestions:
Overall a good job, keep it up!
Good start to an arena shooter (with good potential for controller twin-stick support), with a good choice of sound effects.
Could definitely use some music, and the camera shake comes off pretty strong. I'd recommend reducing both the intensity and the duration.
I didn't get very far, what with having been caught off guard on a few occasions by an enemy spawning right on top of me. You might consider having enemies spawning off-screen, and jumping down the walls.
Points, or some other reward, perhaps to spend on upgrades between rounds (speed, fire rate, health), or power-ups for different firing modes would all be welcome additions to this good start of a game.
Well done so far, and good luck! :D
Nice game with nice graphics. I liked the sound but lacks background music. Great game in such a short amount of time! Well done!
The amount of screen shake is a bit extreme and disorienting for me to the point where I only ever fired when I absolutely needed to. I also didn't like how the enemies would slowly spawn 1 at a time, a major portion of the time playing I would just pace around waiting for the next spawn or next wave. I thought the controls felt very nice and I liked the visuals of the game. With a bit more polish I think this game would have some potential.
Nice! I hope you add more features in the future because this is probably one of my favorites.
Really cool game feeling. Pojectiles and enemies and enemies spawn just looks so great. Cool Game!!
I really like the concept (I'm a sucker for games with magicians for some reason), and with a bit of polish and technical refinement this would be really fun, I can see it as a mobile game really easily :D nice job
Nice game! I like the artwork and especially the feedback with shooting. I think it needs a little polish (I noticed some issues with taking a bunch of damage all at once or projectiles not shooting where I clicked), but it was really fun. I also recorded a video of my playthrough.