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Spill the Coffee's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #53 | 3.867 | 3.867 |
Enjoyment | #67 | 2.933 | 2.933 |
Overall | #69 | 3.217 | 3.217 |
Concept | #70 | 3.133 | 3.133 |
Presentation | #82 | 2.933 | 2.933 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Software used
unity
Use of the limitation
I drew tiny little simple objects so this limitation made the process easier
Cookies eaten
tons
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Comments
Cool little platformer, I like how you made your sprites even smaller than 8x8 lol.
I don't have much to add that hasn't been said already, maybe next time add a restart button so at least you have that option in case of unexpected bugs (like getting stuck inside the blocks)
Keep it up!
Thanks for the tip!
That's probably nearly the smallest a detailed cat can get in pixel art. Cute!
Thanks!
Nice game! Really liked cat's walk animation! Character move is pleasent, however I managed to stuck in the textures after falling from the highest line of the last level
Yeah, I noticed that bug, it's really annoying.
I can't believe you made this in a few hours! It's cute and fun, I enjoyed it and I'd love to see a few more levels.
Thank you!
Nice game! Some sound effects would be cool. A few more levels would be cool too or a messge that all levels were completed
Thanks!
It is fun to play, would enjoy some sound effects. The coffee spilling was nice, would enjoy more if you can make destructible obstacles in an adventurous journey to spill the coffee. Great work!
Thank you!
It turned out to be a nice little game! Cute kitten! The game lacks sound and an exit button. The idea is very good! Keep up the good work! Thank you for playing! Good luck!
Thanks, I definitely need to remember to add music I always forget about that.
Nice little game.
Due to the fixed camera, jumping from the highest platform is a bit hard: I would lower them to avoid jumping out of the screen
I'd also add walls on the sides, as right now the cat can fall out of the screen
Yeah, sorry I joined really late so I only had three hours and I couldn't do everything I wanted to. I do agree with you though.
funny concept and fun to play -liked the coffee spilling animation xD -great work! :D
Thanks!
For this cat, the prank of spilling coffee must be worth his life.
I enjoy watching the coffee spill.
Still, the person who brewed the coffee should have drunk it before making the room full of spikes.
Lol
Though you can't go wrong with simple platformers, I'm torn between my enjoyment of the game and my love for coffee...
Well done nevertheless, and good use of a pixel-perfect camera. Just need some sound effects and music to complete the coffee-spilling experience.
Fine work, and good luck! :D
Lol thanks! I loved your game too, so frustrating and addicting.
Awesome, happy to hear that! I'm sure a cat feels the same way when you taunt it with a laser pointer, which I guess brings it all around full circle. A happy coincidence :]
Spill The Coffee is a very simplistic game that I feel was very fun to play! There's not too much more to say about it. I just hope that the Developer had fun making this game! Great work! :D
Thank you!
Woa, 2 seconds before the deadline, haha, that's great! Looks like you have done some cool graphics. I only have MacOS though so cannot play. Hope you enjoyed the jam! <3
I know I almost screamed at the top of my lungs when the submit form told me to fill out the boxes. And thanks for the compliment:)
My game dont load ;(
Oh sorry I guess I should delete the browser play then. It was really buggy for me too, but if anyone knows the cause please let me know. Also, I love your game! So addicting.
The most common cause for friction with Unity WebGL builds is the compression format.
Project Settings > Publishing Settings > Compression Format > 'None'
Give that a go, and see if it helps with loading issues.
Thanks, I'll try that out. It worked! Thank you! You changed my life! So many exclamation marks!
Glad to hear it! Happy Jammin'! :D
The concept is simple and that makes all the charm ! We can easily imagine next levels with more features etc...
Thanks!