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Deep Ground's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5 | 3.941 | 3.941 |
Concept | #8 | 4.088 | 4.088 |
Overall | #8 | 3.985 | 3.985 |
Use of the Limitation | #10 | 4.000 | 4.000 |
Presentation | #19 | 3.912 | 3.912 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Joseph Lim
Software used
Unity
Use of the limitation
You need to roll the die to move
Cookies eaten
Everything I can see
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Comments
Really hard but I loved the feeling of hoping to get a better number so i can pass the level. The implementation is clear and very creative.
I'm happy to see that you love it. Thank you!
This is frustratingly hard, but I thought it was a really fun game. Having the walls closing in on you is certainly a way of experiencing dread. Nicely done!
Glad you find my game fun. Thank you!
I love it! Simple and fun!
You made my favorite game in the jam so far. So seeing that you like my game made me really happy. Thank you!
This is the kind of message that make the day better, thanks so much ^^
I love your game, you did amazing job!!!
Well, that was fun, although it requires a lot of precision and timing to get the number we want it was really pleasing !
Made it thinking that most of the players will be pissed so I was so surprised to see the word "pleasing". Glad you enjoy it tho! Thank you!
Wow, the concept, the art and music are awesome! Really love everything abput the game!
I'm happy to hear that. Thank you!
Great use of the limitation and theme! Even the artt and the sounds are on point.
<3
Great game, simple but cool art and the sounds fit perfectly.
Glad the you liked it. Thank you!
Great job with creating the ambience. Sound was on point. I also liked how you used the dice mechanic. Pretty cool as a prototype.
It took me some time to think about how to incorporate dread with dice soI'm glad that you liked the mechanic. Thank you!
It feels like you have no control, so having a some control other than just your rolls would be nice.
I thought limiting the controls will be a great idea but I think put too much limit. I'll try to reduce it sometime. Thanks for the feedback.