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Midas Touch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1 | 4.323 | 4.323 |
Overall | #1 | 4.081 | 4.081 |
Concept | #2 | 4.290 | 4.290 |
Presentation | #9 | 4.129 | 4.129 |
Use of the Limitation | #16 | 3.581 | 3.581 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Coding (Construct), Art (Aseprite & Krita), Music (Reaper & some VST)
Use of the limitation
Turn everything you touch into gold. Collect the gold. Survive for 60 seconds.
Cookies eaten
More than enough.
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Comments
Excellent concept and ideas! The sound also fits the game well. 10300 is my best score so far ;)
I really like the idea of controlling two objects at once, creates interesting gameplay! Art is also really nice, works really well :) Got 12,500 points!
Not a lot to say.
- Art and animation: impeccable. The hand drawn-looking art was great.
- Tutorial: Also excellent. Just showing the controls below each icon and forcing the player to perform the core mechanic before starting the game was excellent.
- It's a 'pat your head, rub your belly' sort of game, and figuring out how to navigate the crown and the hand at the same time took a few runs. Then, I started winning runs. Then, I noticed there's a recommended high score, and I was close. It did a good job of making me play 'one more game', despite the content never changing between runs.
- My technique was to freeze all the swords for about 30s, then alternative collection runs and more freezing. I tried not to do both at the same time. The first 30s of freezing were pretty boring, though, once I got used to it. Just run the mouse in quick circles. I almost wish the game started with the screen strewn with frozen swords, just to skip the kind-of boring build up phase.
- I don't think I hit a single bug (except possibly an off-by-one pixel error in the text rendering on the game over screen?). 0 noticeable bugs is excellent for a jam game.
Good work. Thanks for making this excellent little game!
The very best part of this concept is that you make the player greedy, seeing all those golden swords strewn about. But after a couple of tries, one realizes that greed will kill you. A well-told story in the least amount of pixels.
Liked the screen-shake, when you transform an enemy.
A mechanic that would have made it even more interesting would have been that some ememies require that you hold your hand over them for a 1-second duration, instead of simply sweeping over them.
Well done, Julien!
(11200 was my highscore, after 7 tries.)
Really cool concept, and I love the music! Great game (:
Thanks! I tried your game and the concept was cool too.
This game is really cool! I love the art and music, and it's a lot of fun to play! I think the difficulty is balanced enough to be challenging and fun.
Thanks for playing. I'm glad you had a good time as I have with your game :)
This is great! Love the dual input idea, it's simple but unique and it's a fun balance trying to collect but not getting too greedy. Reallly like the 'baba is you' esque art style, feedback on midas-touching a dagger, and music loop too.
Thanks!
Really entertaining and i liked the difficulty of having to play as both the crown and the hand
nice game! I liked how you had to collect the gold. that kept the player on their toes.
Very cool!
Very good!
this a five star game right here
Thanks!
one of my favourites of this jam so far
nice graphics
great concept
nice job
Thanks a lot! I used to make 3d games, it was interesting to go back to 2D because I was able to work more on the game mechanic.
I tried your game, it was enjoyable with a great pixel art look!
Simple and nice graphics, but awesome concept !
Thanks! I'm working on a more polished version for the visuals. I like the silhouette/minimalist style but here, it needs to be improved. It's impressive the graphics you managed to make during this game jam.
Super fun game and the style of it matches with itself in a great way, congratulations
Thanks a lot ! I tried yours and it was nice too, it reminded the game Thomas was alone.
thank you! And yes Thomas was alone was the inspiration for the style :D
Very nice! :)
Thanks for playing! I tried your game, it was quite nice too, especially the art style and the mood!
Super cool! Love the art style and colours + the sound fx really add some nice feel to the controls. The concept and design are really well done and really interesting interpretation of the theme. Fantastic Job!
Thanks a lot, I'm glad you liked it. I have a lot of ideas to improve the game, now it depends on my motivation to go on with this project. :)
I love the art and music! Did you make them? Full stars in all categories from me.
I found the best tactic to be to just stand still in the middle and only protect yourself from the nearest daggers. When I got this score there were quite a few more daggers on the ground.
Some notes:
- It would have made it a lot harder if even if a dagger was turned to gold, you had to go behind it to pick it up as it was still sharp.
- Throughout the whole time I was playing, the game was flickering with the intro splash screen
- Arrow keys were also moving the page up and down
Overall, a very creative use of the theme, and a nicely polished outcome.
Thanks ! Yes, I did everything during this game jam. I started my creative journey with music a long time ago, I always like polishing the music even if I was a bit in a hurry here.
Nice strategy !
I took into account your feedback. I think I will take some time to improve the game during this month.
Thanks a lot for this great feedback !
Very simple yet visually appealing and addicting gameplay.
My submission also is about Midas type king that turns his servants to gold.
Yes, many us were inspired by Midas myth ! I tried your game and it was fun.
Great concept!
The controls are interesting as it utilizes both the mouse and the arrow keys for movement, very good game indeed :D
Thanks a lot. Yes, I wanted to make an arcade game very accessible but a bit hard to finish. Thanks for playing it !