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Monster Café's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #18 | 3.400 | 3.400 |
Concept | #24 | 3.500 | 3.500 |
Overall | #36 | 3.150 | 3.150 |
Presentation | #46 | 3.000 | 3.000 |
Enjoyment | #50 | 2.700 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
RaresTheNoob
Software used
Godot Engine
Use of the limitation
The player can't kill anyone and he needs to avoid a fight.
Cookies eaten
none, I ate some waffles though
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Comments
Nice game, I really like the artwork and the concept. I agree with another user below that an arrow to the customer asking for coffee would have been a good addition to the game.
Cool Idea, but the map is quite big and it's very easy to overlook a customer, a pointer to the customers would have ben very cool. The break mechanic adds another fun resource to manage.
It took me some time to know what I should be doing, but in the end I got it. Good game!
I like the concept. It took me a short while until I found the coffee though. I'd also like an indicator that shows you the direction to guests you need to serve. I think this can be a really nice game!
Thank you for your feedback! During the Jam I considered adding something like that, maybe I'll add it after the jam.
I like the core idea of the game and how you implemented the limitation.
Just one minor suggestion: Add some sound effect or visual effect after interacting with something. I didn't know that I collected some coffee cups in the beginning.
Thank you for your feedback! I added some visual effect for interacting with the bar, resting and needing a break.