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Asend's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #31 | 3.719 | 4.400 |
Enjoyment | #42 | 3.043 | 3.600 |
Overall | #44 | 3.254 | 3.850 |
Presentation | #46 | 3.212 | 3.800 |
Concept | #59 | 3.043 | 3.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Oliver
Software used
Unity, Blender, Viktor NV-1 Synthesizer
Use of the limitation
I made the game with no text or speach and told the story through visuals.
Cookies eaten
0
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Comments
Really cool theme for this game! I really liked the alien sci-fi vibe the visuals and audio had. I think the jumping could have used some coyote-time or jump-buffering to feel more responsive, but overall I really enjoyed the game!
Thanks for the feedback!
Very interesting visuals, reminds me of the game "Ghost Runner". Tho one thing I wanna complain about is the jumping feature, since it's a platformer game, the jumping feature has to be a priority here, cause they feel difficult to control.
Overall I really enjoyed the game especially the visuals <3
Thanks for the feedback. I do feel the jumping could have been improved and I might work on a better version.
Pretty cool alien and mysterious aesthetic. I like that there is a little wall run section in the second level. I reached the end, and a giant green square appeared, and my game crashed. I assumed that was a beam and I’ve ascended. It didn’t really do much in terms of storytelling though. Also, the platforming controls need some work - sometimes I get stuck at the edge of the platform, or the jump doesn’t work correctly because of poor contact with the ground especially in the lava level. The gravity feels a bit off. Perhaps there is also a need to implement coyote time, because I had to always look down at my non-existent feet as it was difficult to time the jump right. Overall, I like the theme and I reckon it could be a nice puzzle-platformer if more work is put into it.
Thanks for the feedback. the game is coded to close when you get to the end and that green thing is supposed to be a laser (kind of ram out of time to make a real ending) and yeah I think what you say about having a couple of more frames to jump is definitely something i will think about in my future jams. and all of those getting stuck bugs I just did not have time to finish.
A nice parkour game! i had some minor issues with the first level trying to understand where i needed to go and on the second level was a little too dark for me atleast, but overall a nice game.
Thanks for the feedback!
Very good game considering the short timeframe to make it! A challenging platformer with cool aesthetics and creepy music, made me wanting an Ascend 2. I only have a few nitpicks:
- The music for the third level is very very quiet for some reason.
- The first checkpoint should probably be closer to the platforms so that when you die for the first time, you don't have to start back at the center of the first room.
Solid game :)
I was confused for a few minutes at the start because it wasn't clear where to go. Maybe you could've placed one red light at the exit, but not at the other dead-end corners, since they draw attention. Otherwise, enjoyed your game))
Thanks! if I had more time I would have liked to have added more direction to the levels.