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Second Life Shadow's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #19 | 3.364 | 3.364 |
Concept | #25 | 3.364 | 3.364 |
Overall | #29 | 3.136 | 3.136 |
Presentation | #40 | 2.727 | 2.727 |
Use of the Limitation | #43 | 3.091 | 3.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Flawed_Gamer
Software used
Unity, Aseprite, Visual Studio
Use of the limitation
I made it so when you run out of hp you get a another "chance" to continue
Cookies eaten
32
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Comments
Fun, but this needs really needs more polish (particles and stuff like that).
This was fun!! I liked the idea and the art too :D Nice work!
Nice! I won with a time of 471. I failed a good few times before I completed it haha. I managed to glitch myself into the cave walls a couple of times using dashes and then I couldn't get back out but that was the only bug I saw. I thought the story and objectives maybe could have been spread out a bit more along the journey as currently I found out all the tasks I needed to do via the first trip to the village. Overall I really liked it. It had story, progression and some decent mechanics. Nice job!
Fun adventure game! I got confused at some point - the minimap isn't quite accurate and I kept missing the big ninja guy. Still beat the game though!