Play game
Aleapi's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #48 | 2.385 | 3.200 |
Use of the Limitation | #49 | 2.832 | 3.800 |
Overall | #53 | 2.385 | 3.200 |
Presentation | #53 | 2.236 | 3.000 |
Enjoyment | #54 | 2.087 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Cem Kaan Ugur @cemkaanu
Software used
Unity
Use of the limitation
every event that needs to happen is tied to the pi counter in the game so you can memorize the sequence thus removing the rng factor
Cookies eaten
2
Leave a comment
Log in with itch.io to leave a comment.
Comments
I really like the pi counter and the idea of fighting dice where the higher one wins. The graphics and sound are also very satisfying. Cool game!
Thanks for the feedback !
The idea of having a bigger number than you enemy like this is really cool and the number thingy under there that will tell you the number makes you really strategize.
Thanks for your feedback :)
The visuals for this game were simple, but suprisingly appealing. The sound and particle effects were nice too. Although the events were tied to the pi counter, it sometimes *felt* random. Maybe it was technically deterministic, but it was hard to tell what my number would be when I jumped (like what does jumping on a 9 give me?).
Nonetheless, I had a fun time playing around in the playground.
When I slowed down the counter to make it easier to calculate your jump; Gameplay felt so slow and there was too much downtime. with faster counter gameplay flows much better
Still, I want to make the counter much easier to read to plan ahead your moves
0 --> 1
7 --> 1
8 --> 2
9 --> 3
I didn't have time to make a few basic tutorials to teach things like this but I'm working on a tutorial area and more content regarding that
Appreciate your feedback!