Im struggling on AI right now and I haven't had time to implement the core mechanic :/
Edit after day one: insomnia is quite cool (4am for me rn). anyways managed to add the 3 things you will be losing in my game, however the way you will lose them is still not made. The one AI i made is quite easy to beat (and has a weird following script), and the fighting mechanic is quite strange but people will get used to it (i think)
Day 2 edit: managed to add 3 levels and 6 enemies (most of them reuse code from each other). My texture work could use some work, and also maybe my sleep schedules could use some improving. Managed to include the main mechanic of the game and not suffer a lot (thankfully!)